Outlaws of Thunder Junction

Visage Bandit

Visage Bandit {3}{U}

Creature - Shapeshifter Rogue
You may have Visage Bandit enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot {2}{U}
2/2
Ambush Gigapede

Ambush Gigapede {4}{B}{B}

Creature - Insect
Flash
When Ambush Gigapede enters, target creature an opponent controls gets -2/-2 until end of turn.
"First rule of crossing Blacksnag Bog: if you can't see the bottom, don't."
—Chance Mulligan, wilderness guide
6/2
Binding Negotiation

Binding Negotiation {1}{B}

Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard.
"The tighter I bind them, the looser their tongues become."
Blacksnag Buzzard

Blacksnag Buzzard {2}{B}

Creature - Bird
Flying
Blacksnag Buzzard enters with a +1/+1 counter on it if a creature died this turn.
Plot {1}{B}
2/1
Blood Hustler

Blood Hustler {1}{B}

Creature - Vampire Rogue
Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn.
{3}{B}: Target opponent loses 1 life and you gain 1 life.
1/1
Boneyard Desecrator

Boneyard Desecrator {3}{B}

Creature - Zombie Mercenary
Menace
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token.
It's never too late to start an afterlife of crime.
3/4
Caustic Bronco

Caustic Bronco {1}{B}

Creature - Snake Horse Mount
Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3
2/2
Consuming Ashes

Consuming Ashes {2}{B}{B}

Instant
Exile target creature. If it had mana value 3 or less, surveil 2.
The enforcer only got halfway through the arrest warrant before it—and he—went up in smoke.
Corrupted Conviction

Corrupted Conviction {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Every moving carriage is an accident waiting to happen, and the Hellspurs hate waiting.
Desert's Due

Desert's Due {1}{B}

Instant
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
He was glad when the mirages appeared. At least he wouldn't die alone.
Desperate Bloodseeker

Desperate Bloodseeker {1}{B}

Creature - Vampire
Lifelink
When Desperate Bloodseeker enters, target player mills two cards.
With no mammals around, some vampires tried to feed on cactusfolk, with horrible results for everyone involved.
2/2
Fake Your Own Death

Fake Your Own Death {1}{B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token."
"Oh, he's done bothering us. Trust me."
—Dwayne, Hellspur guard
Forsaken Miner

Forsaken Miner {B}

Creature - Skeleton Rogue
Forsaken Miner can't block.
Whenever you commit a crime, you may pay {B}. If you do, return Forsaken Miner from your graveyard to the battlefield.
2/2
Gisa, the Hellraiser

Gisa, the Hellraiser {3}{B}{B}

Legendary Creature - Human Warlock
Ward—{2}, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn.
4/4
Hollow Marauder

Hollow Marauder {6}{B}

Creature - Specter Rogue
This spell costs {1} less to cast for each creature card in your graveyard.
Flying
When Hollow Marauder enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
4/2
Insatiable Avarice

Insatiable Avarice {B}

Sorcery
Spree
+ {2} — Search your library for a card, then shuffle and put that card on top.
+ {B}{B} — Target player draws three cards and loses 3 life.
Akul didn't know what lay inside Tarnation's great vault, but the mystery fueled his obsession.
Kaervek, the Punisher

Kaervek, the Punisher {1}{B}{B}

Legendary Creature - Human Warlock
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life.
3/3
Lively Dirge

Lively Dirge {1}{B}

Sorcery
Spree
+ {1} — Search your library for a card, put it into your graveyard, then shuffle.
+ {2} — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
"Now rip your partner from the grave, and form an undead killing wave!"
Mourner's Surprise

Mourner's Surprise {1}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
"Y'all should've known better than to buy me a coffin!"
Neutralize the Guards

Neutralize the Guards {2}{B}

Instant
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2.
"Don't bother getting up. I'll see myself in."
Nezumi Linkbreaker

Nezumi Linkbreaker {B}

Creature - Rat Warlock
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
"If they want to get to Prosperity so badly, they can walk there."
1/1
Overzealous Muscle

Overzealous Muscle {4}{B}

Creature - Ogre Mercenary
Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn.
Not everyone can be a pickpocket.
5/4
Pitiless Carnage

Pitiless Carnage {3}{B}

Sorcery
Sacrifice any number of permanents you control, then draw that many cards.
Plot {1}{B}{B}
Akul saw his Hellspur followers as little
more than ammunition to be expended.
Rakish Crew

Rakish Crew {2}{B}

Enchantment
When Rakish Crew enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life.
Rattleback Apothecary

Rattleback Apothecary {2}{B}

Creature - Gorgon Warlock
Deathtouch
Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn.
"Looking for a little liquid courage? I also stock liquid murder, if that's what you're after."
3/2