Rakish Crew

Rakish Crew {2}{B}

Enchantment
When Rakish Crew enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life.
Details
Legalities
Rulings
  • 2024-04-12 A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw.
  • 2024-04-12 If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
  • 2024-04-12 If one or more outlaws you control die at the same time that Rakish Crew leaves the battlefield, its last ability triggers for each of those outlaws.
  • 2024-04-12 Outlaw is not a creature type. If an effect asks you to choose a creature type, you can't choose outlaw.
Links
Printings
  • Outlaws of Thunder Junction (uncommon)

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 放浪团伙
  • Verwegene Bande
  • Équipage galant
  • Gang di Dissoluti
  • 小粋な仲間
  • Bando Dissoluto
  • Banda de vividores