Oath of the Gatewatch

Comparative Analysis

Comparative Analysis {3}{U}

Instant
Surge {2}{U}
Target player draws two cards.
"Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets."
—Jace Beleren
Containment Membrane

Containment Membrane {2}{U}

Enchantment - Aura
Surge {U}
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Crush of Tentacles

Crush of Tentacles {4}{U}{U}

Sorcery
Surge {3}{U}{U}
Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
Cyclone Sire

Cyclone Sire {4}{U}

Creature - Elemental
Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
The rampaging Roil creates life out of the most volatile elements.
3/4
Gift of Tusks

Gift of Tusks {U}

Instant
Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
It's an experience you'll never forget.
Grip of the Roil

Grip of the Roil {2}{U}

Instant
Surge {1}{U}
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Hedron Alignment

Hedron Alignment {2}{U}

Enchantment
Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
{1}{U}: Scry 1.
Jwar Isle Avenger

Jwar Isle Avenger {4}{U}

Creature - Sphinx
Surge {2}{U}
Flying
Though solitary by nature, the sphinxes did not hesitate to join in the fight against the Eldrazi.
3/3
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
"Eventually, everything returns to silence."
—Zarra, lullmage
Oath of Jace

Oath of Jace {2}{U}

Legendary Enchantment
When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
"For the sake of the Multiverse, I will keep watch."
Overwhelming Denial

Overwhelming Denial {2}{U}{U}

Instant
Surge {U}{U}
This spell can't be countered.
Counter target spell.
Roiling Waters

Roiling Waters {5}{U}{U}

Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
"The Roil may be unpredictable, but it is not uncontrollable."
—Noyan Dar, Tazeem roilmage
Sphinx of the Final Word

Sphinx of the Final Word {5}{U}{U}

Creature - Sphinx
This spell can't be countered.
Flying
Hexproof
Instant and sorcery spells you control can't be countered.
He answers questions as readily as he asks them, but his answer is always "no."
5/5
Sweep Away

Sweep Away {2}{U}

Instant
Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
The Roil takes many forms. It also takes many victims.
Umara Entangler

Umara Entangler {1}{U}

Creature - Merfolk Rogue Ally
Prowess
"Sea Gate is gone, the Halimar basin empty. But rebuild the seawall and give these waters time, and they will fill the basin anew."
2/1
Unity of Purpose

Unity of Purpose {3}{U}

Instant
Support 2.
Untap each creature you control with a +1/+1 counter on it.
Faced with the novel problem of inspiring an army, Jace asked himself: "What would Gideon say?"
Bearer of Silence

Bearer of Silence {1}{B}

Creature - Eldrazi
Devoid
When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature.
Flying
Bearer of Silence can't block.
2/1
Dread Defiler

Dread Defiler {6}{B}

Creature - Eldrazi
Devoid
{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power.
It left behind an echoing emptiness more horrible than the grave.
6/8
Essence Depleter

Essence Depleter {2}{B}

Creature - Eldrazi Drone
Devoid
{1}{C}: Target opponent loses 1 life and you gain 1 life.
When Kozilek emerged at Sea Gate, his brood lineage swarmed to the surface.
2/3
Flaying Tendrils

Flaying Tendrils {1}{B}{B}

Sorcery
Devoid
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Only one Eldrazi stood against them, yet the defenders were outnumbered.
Havoc Sower

Havoc Sower {3}{B}

Creature - Eldrazi Drone
Devoid
{1}{C}: Havoc Sower gets +2/+1 until end of turn.
It grew with a terrible swiftness.
3/3
Inverter of Truth

Inverter of Truth {2}{B}{B}

Creature - Eldrazi
Devoid
Flying
When Inverter of Truth enters, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
In its shadow, everything changed.
6/6
Kozilek's Shrieker

Kozilek's Shrieker {2}{B}

Creature - Eldrazi Drone
Devoid
{C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn.
Listen to the sound of defeat.
3/2
Kozilek's Translator

Kozilek's Translator {4}{B}

Creature - Eldrazi Drone
Devoid
Pay 1 life: Add {C}. Activate only once each turn.
From nothingness, sustenance.
3/5
Oblivion Strike

Oblivion Strike {3}{B}

Sorcery
Devoid
Exile target creature.
It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself.