Kamigawa: Neon Dynasty

Futurist Operative

Futurist Operative {3}{U}

Creature - Human Ninja
As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
{2}{U}: Untap Futurist Operative.
"The Imperials can't arrest you for illegal tech if you never even existed."
3/4
Related card: Futurist Operative (Alchemy)
Futurist Sentinel

Futurist Sentinel {3}{U}

Artifact - Vehicle
Crew 3
"I folded a model in paper first to test the relative tensile strength of the plates."
—Katsumasa, the Animator
6/6
Related card: Experimental Pilot
Go-Shintai of Lost Wisdom

Go-Shintai of Lost Wisdom {1}{U}

Legendary Enchantment Creature - Shrine
Flying
At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control.
It seeks those driven by curiosity and offers enlightenment.
0/4
Guardians of Oboro

Guardians of Oboro {2}{U}

Creature - Moonfolk Samurai
Defender
Modified creatures you control can attack as though they didn't have defender.
"The palace is closed to outsiders."
3/4
Inventive Iteration
Living Breakthrough

Inventive Iteration {3}{U}

Enchantment - Saga
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Living Breakthrough
Living Breakthrough
Inventive Iteration

Living Breakthrough

Enchantment Creature - Moonfolk
(Color indicator: Living Breakthrough is blue)
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
"While they squabble below, let us rise above."
—Emire, director of the Saiba Futurists
3/3
Card has other part: Inventive Iteration
Invoke the Winds

Invoke the Winds {1}{U}{U}{U}{U}

Sorcery
Gain control of target artifact or creature. Untap it.
"Are you seriously telling me your heavy combat mech . . . blew away?"
—Risona, leader of the Asari Uprisers
Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant {5}{U}{U}

Legendary Creature - Phyrexian Praetor
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn.
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
5/5
Kairi, the Swirling Sky

Kairi, the Swirling Sky {4}{U}{U}

Legendary Creature - Dragon Spirit
Flying, ward {3}
When Kairi, the Swirling Sky dies, choose one —
• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.
• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.
6/6
March of Swirling Mist

March of Swirling Mist {X}{U}

Instant
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.
Up to X target creatures phase out.
Mindlink Mech

Mindlink Mech {2}{U}

Artifact - Vehicle
Flying
Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
4/3
Related card: Experimental Pilot
Mirrorshell Crab

Mirrorshell Crab {5}{U}{U}

Artifact Creature - Crab
Ward {3}
Channel{2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}.
5/7
Mnemonic Sphere

Mnemonic Sphere {1}{U}

Artifact
{1}{U}, Sacrifice Mnemonic Sphere: Draw two cards.
Channel{U}, Discard Mnemonic Sphere: Draw a card.
"Let the Imperials search our laboratories. Will they think to look for secrets in a pretty bauble?"
—Emire, director of the Saiba Futurists
Mobilizer Mech

Mobilizer Mech {1}{U}

Artifact - Vehicle
Flying
Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3
3/4
The Modern Age
Vector Glider

The Modern Age {1}{U}

Enchantment - Saga
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vector Glider
Vector Glider
The Modern Age

Vector Glider

Enchantment Creature - Spirit
(Color indicator: Vector Glider is blue)
Flying
It drifted from the spirit realm into a neon world full of new possibilities . . . and decided to stay.
2/3
Card has other part: The Modern Age
Moon-Circuit Hacker

Moon-Circuit Hacker {1}{U}

Enchantment Creature - Human Ninja
Ninjutsu {U}
Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.
2/1
Related card: Moon-Circuit Hacker (Alchemy)
Moonfolk Puzzlemaker

Moonfolk Puzzlemaker {2}{U}

Artifact Creature - Moonfolk Wizard
Flying
Whenever Moonfolk Puzzlemaker becomes tapped, scry 1.
"Research is hardly the dry, serious pastime outsiders make it out to be."
1/4
Moonsnare Prototype

Moonsnare Prototype {U}

Artifact
{T}, Tap an untapped artifact or creature you control: Add {C}.
Channel{4}{U}, Discard Moonsnare Prototype: The owner of target nonland permanent puts it on the top or bottom of their library.
Moonsnare Specialist

Moonsnare Specialist {3}{U}

Creature - Human Ninja
Ninjutsu {2}{U}
When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.
2/2
Network Disruptor

Network Disruptor {U}

Artifact Creature - Moonfolk Rogue
Flying
When Network Disruptor enters the battlefield, tap target permanent.
"Just as I suspected. They thought they'd hidden the terminal, so they got lazy with the encryption."
1/1
Planar Incision

Planar Incision {1}{U}

Instant
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Jin-Gitaxias had long coveted the secrets of planeswalking. Spirits that could pass between worlds made for perfect test subjects.
Prosperous Thief

Prosperous Thief {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
3/2
Related card: Prosperous Thief (Alchemy)
The Reality Chip

The Reality Chip {1}{U}

Legendary Artifact Creature - Equipment Jellyfish
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure {2}{U}
0/4
Reality Heist

Reality Heist {5}{U}{U}

Instant
This spell costs {1} less to cast for each artifact you control.
Look at the top seven cards of your library. You may reveal up to two artifact cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Kaito grabbed the chip, hoping it held answers.