Kamigawa: Neon Dynasty

Kamigawa: Neon Dynasty contains 553 cards.
Released: 2022-02-18
Base set size: 302 cards.
Ancestral Katana

Ancestral Katana {1}{W}

Artifact - Equipment
Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+1.
Equip {3}
Ao, the Dawn Sky

Ao, the Dawn Sky {3}{W}{W}

Legendary Creature - Dragon Spirit
Flying, vigilance
When Ao, the Dawn Sky dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4
Banishing Slash

Banishing Slash {W}{W}

Sorcery
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
"In the name of Kyodai, begone!"
Befriending the Moths
Imperial Moth

Befriending the Moths {3}{W}

Enchantment - Saga
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Imperial Moth
Imperial Moth
Befriending the Moths

Imperial Moth

Enchantment Creature - Insect
(Color indicator: Imperial Moth is white)
Flying
"The moths of Eiganjo were once no different from any other great beast of Kamigawa's wilds. It took years of patience and dedication to convince them to bear riders."
—History of the Empire
2/4
Card has other part: Befriending the Moths
Blade-Blizzard Kitsune

Blade-Blizzard Kitsune {2}{W}

Creature - Fox Ninja
Ninjutsu {3}{W}
Double strike
In the time it takes most to master one blade, he mastered two.
2/2
Born to Drive

Born to Drive {2}{W}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel{2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
Brilliant Restoration

Brilliant Restoration {3}{W}{W}{W}{W}

Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
"We have done our best to heal this land together, but now I must entrust the future to my sister. She will carry our dreams onward into the sunrise."
—Michiko Konda's journal
Cloudsteel Kirin

Cloudsteel Kirin {2}{W}

Artifact Creature - Equipment Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure {5}
3/2
Dragonfly Suit

Dragonfly Suit {2}{W}

Artifact - Vehicle
Flying
Crew 1
Cutting-edge Imperial sentinel mechs patrol the skies over Eiganjo.
3/2
Related card: Dragonfly Pilot
Eiganjo Exemplar

Eiganjo Exemplar {1}{W}

Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
Imperial samurai undergo strict training, honing their skills and purifying their spirits in the hope that they will prove worthy of a kami's blessing.
2/1
Era of Enlightenment
Hand of Enlightenment

Era of Enlightenment {1}{W}

Enchantment - Saga
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Hand of Enlightenment
Hand of Enlightenment
Era of Enlightenment

Hand of Enlightenment

Enchantment Creature - Human Monk
(Color indicator: Hand of Enlightenment is white)
First strike
"We have endured lifetimes of war and carved our way to peace by blade and conquest. Now, united at last under Kyodai's guidance, we lay down our weapons and open our minds."
—Aoha, general of the First Emperor
2/2
Card has other part: Era of Enlightenment
The Fall of Lord Konda
Fragment of Konda

The Fall of Lord Konda {2}{W}

Enchantment - Saga
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Fragment of Konda
Fragment of Konda
The Fall of Lord Konda

Fragment of Konda

Enchantment Creature - Human Noble
(Color indicator: Fragment of Konda is white)
Defender
When Fragment of Konda dies, draw a card.
For his transgressions against the kami, Lord Konda's immortal body was turned to stone, then shattered into a thousand still-living pieces.
1/3
Card has other part: The Fall of Lord Konda
Farewell

Farewell {4}{W}{W}

Sorcery
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Go-Shintai of Shared Purpose

Go-Shintai of Shared Purpose {3}{W}

Legendary Enchantment Creature - Shrine
Vigilance
At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
It seeks those who act with kindness and offers friendship.
1/3
Golden-Tail Disciple

Golden-Tail Disciple {2}{W}

Enchantment Creature - Fox Monk
Lifelink
Students of the kitsune-led Golden-Tail Academy in Eiganjo are unparalleled in both martial skill and dedication to the Imperial cause.
2/3
Hotshot Mechanic

Hotshot Mechanic {W}

Artifact Creature - Fox Pilot
Hotshot Mechanic crews Vehicles as though its power were 2 greater.
"If your mech is factory standard, you might as well be walking."
2/1
Imperial Oath

Imperial Oath {5}{W}

Sorcery
Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.
Those chosen to guard the Imperial Palace are not only unrivaled warriors but also lionhearted champions of the Imperial cause.
Imperial Recovery Unit

Imperial Recovery Unit {2}{W}

Artifact - Vehicle
Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.
Crew 2
3/4
Imperial Subduer

Imperial Subduer {2}{W}

Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
"Cease your pathetic struggling."
3/2
Intercessor's Arrest

Intercessor's Arrest {2}{W}

Enchantment - Aura
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Invoke Justice

Invoke Justice {1}{W}{W}{W}{W}

Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Kitsune Ace

Kitsune Ace {1}{W}

Creature - Fox Pilot
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.
"Oh, sorry—were we racing?"
2/2