Morningtide

Stonybrook Banneret

Stonybrook Banneret {1}{U}

Creature - Merfolk Wizard
Islandwalk
Merfolk spells and Wizard spells you cast cost {1} less to cast.
Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.
1/1
Stream of Unconsciousness

Stream of Unconsciousness {U}

Tribal Instant - Wizard
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.
Supreme Exemplar

Supreme Exemplar {6}{U}

Creature - Elemental
Flying
Champion an Elemental
10/10
Thieves' Fortune

Thieves' Fortune {2}{U}

Tribal Instant - Rogue
Prowl {U}
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Vendilion Clique

Vendilion Clique {1}{U}{U}

Legendary Creature - Faerie Wizard
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
3/1
Waterspout Weavers

Waterspout Weavers {3}{U}{U}

Creature - Merfolk Wizard
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
3/3
Auntie's Snitch

Auntie's Snitch {2}{B}

Creature - Goblin Rogue
Auntie's Snitch can't block.
Prowl {1}{B}
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
3/1
Bitterblossom

Bitterblossom {1}{B}

Tribal Enchantment - Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.
Blightsoil Druid

Blightsoil Druid {1}{B}

Creature - Elf Druid
{T}, Pay 1 life: Add {G}.
"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."
1/2
Earwig Squad

Earwig Squad {3}{B}{B}

Creature - Goblin Rogue
Prowl {2}{B}
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
5/3
Fendeep Summoner

Fendeep Summoner {4}{B}

Creature - Treefolk Shaman
{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.
"What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you."
3/5
Festercreep

Festercreep {1}{B}

Creature - Elemental
Festercreep enters the battlefield with a +1/+1 counter on it.
{1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
A single festercreep isn't alone. It's already an infestation.
0/0
Final-Sting Faerie

Final-Sting Faerie {3}{B}

Creature - Faerie Assassin
Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.
Many heroes' last sight is a grin at the other end of a rapier.
2/2
Frogtosser Banneret

Frogtosser Banneret {1}{B}

Creature - Goblin Rogue
Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.
The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.
1/1
Maralen of the Mornsong

Maralen of the Mornsong {1}{B}{B}

Legendary Creature - Elf Wizard
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Maralen sent Veesa, Endry, and Iliona—the Vendilion clique—on the gravest of tasks.
2/3
Mind Shatter

Mind Shatter {X}{B}{B}

Sorcery
Target player discards X cards at random.
Dark thoughts hatch and twist within the mind, straining to take wing.
Moonglove Changeling

Moonglove Changeling {2}{B}

Creature - Shapeshifter
Changeling
{B}: Moonglove Changeling gains deathtouch until end of turn.
2/2
Morsel Theft

Morsel Theft {2}{B}{B}

Tribal Sorcery - Rogue
Prowl {1}{B}
Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.
Nightshade Schemers

Nightshade Schemers {4}{B}

Creature - Faerie Wizard
Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.
3/2
Noggin Whack

Noggin Whack {2}{B}{B}

Tribal Sorcery - Rogue
Prowl {1}{B}
Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Offalsnout

Offalsnout {2}{B}

Creature - Elemental
Flash
When Offalsnout leaves the battlefield, exile target card from a graveyard.
Evoke {B}
2/2
Oona's Blackguard

Oona's Blackguard {1}{B}

Creature - Faerie Rogue
Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
1/1
Pack's Disdain

Pack's Disdain {1}{B}

Instant
Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Like the sun to a flower, the adoring gaze of the tribe is sustenance to an elf. To be shunned is to wither.
Prickly Boggart

Prickly Boggart {B}

Creature - Goblin Rogue
Fear
"Even without the spines, who would dare to touch it?"
—Desmera, perfect of Wren's Run
1/1
Pulling Teeth

Pulling Teeth {1}{B}

Sorcery
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card.