Masters Edition IV

Serra Aviary

Serra Aviary {3}{W}

World Enchantment
Creatures with flying get +1/+1.
"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."
—Taysir
Related card: Apocalypse Chime
Serra Bestiary

Serra Bestiary {W}{W}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.
Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
Related card: Apocalypse Chime
Spotted Griffin

Spotted Griffin {3}{W}

Creature - Griffin
Flying
When the cat flies and the bird stalks, guard your horses carefully.
2/3
Steam Catapult

Steam Catapult {3}{W}{W}

Creature - Human Soldier
{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
"You idiots! Turn it around! Turn it around!"
2/3
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
Temple Acolyte

Temple Acolyte {1}{W}

Creature - Human Cleric
When Temple Acolyte enters the battlefield, you gain 3 life.
Young, yes. Inexperienced, yes. Weak? Don't count on it.
1/3
Veteran Bodyguard

Veteran Bodyguard {3}{W}{W}

Creature - Human
As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.
Good bodyguards are hard to find, mainly because they don't live long.
2/5
White Knight

White Knight {W}{W}

Creature - Human Knight
First strike
Protection from black
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
2/2
Wild Aesthir

Wild Aesthir {2}{W}

Creature - Bird
Flying, first strike
{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
"High in the Karplusans, death is swift and razor-clawed."
—Arna Kennerüd, skycaptain
1/1
Wild Griffin

Wild Griffin {2}{W}

Creature - Griffin
Flying
Two little goblins, out in the sun. Down came a griffin, and then there was one.
2/2
Acid Rain

Acid Rain {3}{U}

Sorcery
Destroy all Forests.
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.
4/4
Animate Artifact

Animate Artifact {3}{U}

Enchantment - Aura
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
Blue Elemental Blast

Blue Elemental Blast {U}

Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Braingeyser

Braingeyser {X}{U}{U}

Sorcery
Target player draws X cards.
Related card: Garth One-Eye
Cloud Dragon

Cloud Dragon {5}{U}

Creature - Illusion Dragon
Flying
Cloud Dragon can block only creatures with flying.
5/4
Cloud Spirit

Cloud Spirit {2}{U}

Creature - Spirit
Flying
Cloud Spirit can block only creatures with flying.
3/1
Control Magic

Control Magic {2}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Copy Artifact

Copy Artifact {1}{U}

Enchantment
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Drain Power

Drain Power {U}{U}

Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Drowned

Drowned {1}{U}

Creature - Zombie
{B}: Regenerate Drowned.
We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."
1/1
Energy Flux

Energy Flux {2}{U}

Enchantment
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."
Related card: Golgothian Sylex
False Summoning

False Summoning {1}{U}

Instant
Counter target creature spell.
Giant Tortoise

Giant Tortoise {1}{U}

Creature - Turtle
Giant Tortoise gets +0/+3 as long as it's untapped.
1/1
Related card: City in a Bottle