Masters Edition II

Balduvian Trading Post

Balduvian Trading Post

Land
If Balduvian Trading Post would enter, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{R}.
{1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.
Dwarven Ruins

Dwarven Ruins

Land
Dwarven Ruins enters tapped.
{T}: Add {R}.
{T}, Sacrifice Dwarven Ruins: Add {R}{R}.
Ebon Stronghold

Ebon Stronghold

Land
Ebon Stronghold enters tapped.
{T}: Add {B}.
{T}, Sacrifice Ebon Stronghold: Add {B}{B}.
Glacial Chasm

Glacial Chasm

Land
Cumulative upkeep—Pay 2 life.
When Glacial Chasm enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Havenwood Battleground

Havenwood Battleground

Land
Havenwood Battleground enters tapped.
{T}: Add {G}.
{T}, Sacrifice Havenwood Battleground: Add {G}{G}.
Heart of Yavimaya

Heart of Yavimaya

Land
If Heart of Yavimaya would enter, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {G}.
{T}: Target creature gets +1/+1 until end of turn.
Ice Floe

Ice Floe

Land
You may choose not to untap Ice Floe during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
Kjeldoran Outpost

Kjeldoran Outpost

Land
If Kjeldoran Outpost would enter, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {W}.
{1}{W}, {T}: Create a 1/1 white Soldier creature token.
Ruins of Trokair

Ruins of Trokair

Land
Ruins of Trokair enters tapped.
{T}: Add {W}.
{T}, Sacrifice Ruins of Trokair: Add {W}{W}.
Savannah

Savannah

Land - Forest Plains
({T}: Add {G} or {W}.)
Soldevi Excavations

Soldevi Excavations

Land
If Soldevi Excavations would enter, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{U}.
{1}, {T}: Scry 1.
Svyelunite Temple

Svyelunite Temple

Land
Svyelunite Temple enters tapped.
{T}: Add {U}.
{T}, Sacrifice Svyelunite Temple: Add {U}{U}.
Taiga

Taiga

Land - Mountain Forest
({T}: Add {R} or {G}.)
Tundra

Tundra

Land - Plains Island
({T}: Add {W} or {U}.)
Underground Sea

Underground Sea

Land - Island Swamp
({T}: Add {U} or {B}.)
Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land - Plains
({T}: Add {W}.)
Snow-Covered Island

Snow-Covered Island

Basic Snow Land - Island
({T}: Add {U}.)
Snow-Covered Swamp

Snow-Covered Swamp

Basic Snow Land - Swamp
({T}: Add {B}.)
Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land - Mountain
({T}: Add {R}.)
Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land - Forest
({T}: Add {G}.)