Core Set 2020

Vorstclaw

Vorstclaw {4}{G}{G}

Creature - Elemental Horror
Roots reach deep, and sometimes they tap into things better left undisturbed.
7/7
Wakeroot Elemental

Wakeroot Elemental {4}{G}{G}

Creature - Elemental
{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land.
"When the forest walks, it's too late to run."
—Horent, Khalni druid
5/5
Wolfkin Bond

Wolfkin Bond {4}{G}

Enchantment - Aura
Enchant creature
When Wolfkin Bond enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Wolfrider's Saddle

Wolfrider's Saddle {3}{G}

Artifact - Equipment
When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip {3}
Woodland Champion

Woodland Champion {1}{G}

Creature - Elf Scout
Whenever one or more tokens you control enter, put that many +1/+1 counters on Woodland Champion.
"Every footfall on the forest floor is a heartbeat sending strength into my veins."
2/2
Corpse Knight

Corpse Knight {W}{B}

Creature - Zombie Knight
Whenever another creature you control enters, each opponent loses 1 life.
"With each knight that rode out from the bone-white keep, the queen's soldiers felt their courage failing."
—Krinnea, Siege of the Bone Spire
2/2
Corpse Knight

Corpse Knight {W}{B}

Creature - Zombie Knight
Whenever another creature you control enters, each opponent loses 1 life.
"With each knight that rode out from the bone-white keep, the queen's soldiers felt their courage failing."
—Krinnea, Siege of the Bone Spire
2/2
Creeping Trailblazer

Creeping Trailblazer {R}{G}

Creature - Elemental
Other Elementals you control get +1/+0.
{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.
The destruction of a wildfire with the tenacity of a jungle vine.
2/2
Empyrean Eagle

Empyrean Eagle {1}{W}{U}

Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
All the birds of the skies are the spirit's brood, gathered for safety under its wings.
2/3
Ironroot Warlord

Ironroot Warlord {1}{G}{W}

Creature - Treefolk Soldier
Ironroot Warlord's power is equal to the number of creatures you control.
{3}{G}{W}: Create a 1/1 white Soldier creature token.
"Alone, it's a fortification. At the head of its troops, it's a battering ram."
—Skerk Hobnett, wilderness guide
*/5
Kaalia, Zenith Seeker

Kaalia, Zenith Seeker {R}{W}{B}

Legendary Creature - Human Cleric
Flying, vigilance
When Kaalia, Zenith Seeker enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
3/3
Kethis, the Hidden Hand

Kethis, the Hidden Hand {W}{B}{G}

Legendary Creature - Elf Advisor
Legendary spells you cast cost {1} less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
"The pen is mightier than the crown."
3/4
Kykar, Wind's Fury

Kykar, Wind's Fury {1}{U}{R}{W}

Legendary Creature - Bird Wizard
Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add {R}.
"The raging gale fans the flames of righteous wrath."
3/3
Lightning Stormkin

Lightning Stormkin {U}{R}

Creature - Elemental Wizard
Flying
Haste
"I strike in the same place as many times as necessary."
2/2
Moldervine Reclamation

Moldervine Reclamation {3}{B}{G}

Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
"The heroes of the past nourish our spirits by their example—and nourish our crops by their decay."
—Jeddeg, philosopher of graves
Ogre Siegebreaker

Ogre Siegebreaker {2}{B}{R}

Creature - Ogre Berserker
{2}{B}{R}: Destroy target creature that was dealt damage this turn.
"What he doesn't burn, he smashes."
—Captain Wellis, ogre wrangler
4/3
Omnath, Locus of the Roil

Omnath, Locus of the Roil {1}{G}{U}{R}

Legendary Creature - Elemental
When Omnath, Locus of the Roil enters, it deals damage to any target equal to the number of Elementals you control.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
3/3
Risen Reef

Risen Reef {1}{G}{U}

Creature - Elemental
Whenever Risen Reef or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
"No, not 'washed' ashore. It walked ashore."
—Shafring Hulm, beachcomber
1/1
Skyknight Vanguard

Skyknight Vanguard {R}{W}

Creature - Human Knight
Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
"Jump! NOW!"
1/2
Tomebound Lich

Tomebound Lich {1}{U}{B}

Creature - Zombie Wizard
Deathtouch
Lifelink
Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.
1/3
Yarok, the Desecrated

Yarok, the Desecrated {2}{B}{G}{U}

Legendary Creature - Elemental Horror
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
"Yarok grieves within the waste
Of Bala Ged's corrupted land."
—Lament for Bala Ged, stanza 1
3/5
Anvilwrought Raptor

Anvilwrought Raptor {4}

Artifact Creature - Bird
Flying
First strike
"I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike."
—Brigone, soldier of Meletis
2/1
Bag of Holding

Bag of Holding {1}

Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
There's no prepared like overprepared.
Colossus Hammer

Colossus Hammer {1}

Artifact - Equipment
Equipped creature gets +10/+10 and loses flying.
Equip {8}
"There's only one way to be sure it's really dead."
Related card: Arms Scavenger
Diamond Knight

Diamond Knight {3}

Artifact Creature - Knight
Vigilance
As Diamond Knight enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
1/1