Jumpstart

Divine Arrow

Divine Arrow {1}{W}

Instant
Divine Arrow deals 4 damage to target attacking or blocking creature.
Ravnica's defenders watched in horror as Oketra's shot pierced the body of the pegasus. Gideon tumbled through the air, Blackblade in hand.
Duelist's Heritage

Duelist's Heritage {2}{W}

Enchantment
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
The best techniques outlive their creators.
Related card: Faithful Disciple
Emancipation Angel

Emancipation Angel {1}{W}{W}

Creature - Angel
Flying
When Emancipation Angel enters, return a permanent you control to its owner's hand.
"You have done your best. I give you leave to rest."
3/3
Related card: Celestial Vault
Face of Divinity

Face of Divinity {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
Pure souls shine bright as daybreak.
Related cards: Giant Secrets Stormkeld Curator
Forced Worship

Forced Worship {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
{2}{W}: Return Forced Worship to its owner's hand.
Imprisonment teaches revenge. Hobbling teaches resignation.
Fortify

Fortify {2}{W}

Instant
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith."
—Tavalus, acolyte of Korlis
Gird for Battle

Gird for Battle {W}

Sorcery
Put a +1/+1 counter on each of up to two target creatures.
"You won't need the sword drills, your shields, or my blessing. You'll fight for Sunhome with the truth in your heart."
—Aurelia
Healer's Hawk

Healer's Hawk {W}

Creature - Bird
Flying
Lifelink
The wounded see the glow of its vials long before they see its wings diving out of the clouds.
1/1
High Sentinels of Arashin

High Sentinels of Arashin {3}{W}

Creature - Bird Soldier
Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
{3}{W}: Put a +1/+1 counter on target creature.
3/4
Indomitable Will

Indomitable Will {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
"Charge bravely. Fight selflessly. Act honorably. Iroas will watch over you."
—Verenis, priest of Iroas
Inspired Charge

Inspired Charge {2}{W}{W}

Instant
Creatures you control get +2/+1 until end of turn.
"We are armed with light and steel. Who can stand against us?"
Inspiring Captain

Inspiring Captain {3}{W}

Creature - Human Knight
When Inspiring Captain enters, creatures you control get +1/+1 until end of turn.
"Time to show the foe our true mettle."
3/3
Inspiring Unicorn

Inspiring Unicorn {2}{W}{W}

Creature - Unicorn
Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
There are two lives: the life you live before you see a unicorn, and the life you live after.
2/2
Isamaru, Hound of Konda

Isamaru, Hound of Konda {W}

Legendary Creature - Dog
The hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the guard. The kami are coming."
2/2
Knight of the Tusk

Knight of the Tusk {4}{W}{W}

Creature - Human Knight
Vigilance
"Horse? Who needs a horse?"
3/7
Knightly Valor

Knightly Valor {4}{W}

Enchantment - Aura
Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance.
Enchanted creature gets +2/+2 and has vigilance.
Related cards: Giant Secrets Stormkeld Curator
Kor Spiritdancer

Kor Spiritdancer {1}{W}

Creature - Kor Wizard
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.
0/2
Lena, Selfless Champion

Lena, Selfless Champion {4}{W}{W}

Legendary Creature - Human Knight
When Lena, Selfless Champion enters, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
"Those who do evil and those who do nothing are equally worthy of contempt."
3/3
Lightwalker

Lightwalker {1}{W}

Creature - Human Warrior
Lightwalker has flying as long as it has a +1/+1 counter on it.
"The greatest gift Dromoka gives is the ability to fly without wings."
—Urdnan, Dromoka warrior
2/1
Linvala, Keeper of Silence

Linvala, Keeper of Silence {2}{W}{W}

Legendary Creature - Angel
Flying
Activated abilities of creatures your opponents control can't be activated.
Those who seek to disturb the harmony of life will see their instruments taken from them.
3/4
Long Road Home

Long Road Home {1}{W}

Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
The person who finishes a journey is rarely the same as the one who starts it.
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Mesa Unicorn

Mesa Unicorn {1}{W}

Creature - Unicorn
Lifelink
The unicorns of Sursi are a manifestation of Serra's joy and compassion. They frolic and dance like children, offering blessings to anyone they encounter.
2/2
Mikaeus, the Lunarch

Mikaeus, the Lunarch {X}{W}

Legendary Creature - Human Cleric
Mikaeus, the Lunarch enters with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
0/0
Moment of Heroism

Moment of Heroism {1}{W}

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
"My faith is stronger than fang, claw, or mindless hunger."
Related card: Recruit Instructor