Gatecrash

Shadow Alley Denizen

Shadow Alley Denizen {B}

Creature - Vampire Rogue
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn.
1/1
Shadow Slice

Shadow Slice {4}{B}

Sorcery
Target opponent loses 3 life.
Cipher
Slate Street Ruffian

Slate Street Ruffian {2}{B}

Creature - Human Warrior
Whenever Slate Street Ruffian becomes blocked, defending player discards a card.
"Merciless to the point of psychosis. Let's give him a job."
—Zelinas, Orzhov recruiter
2/2
Smog Elemental

Smog Elemental {4}{B}{B}

Creature - Elemental
Flying
Creatures with flying your opponents control get -1/-1.
"The skies used to be my refuge, a place of peace away from the chaos below. Now, with every flight, death seems to follow me like a shadow."
—Writings of Cica, Skyjek scout
3/3
Syndicate Enforcer

Syndicate Enforcer {3}{B}

Creature - Human Rogue
Extort
Even the darkest corners of Ravnica still lie in the shadow of the Church.
3/2
Thrull Parasite

Thrull Parasite {B}

Creature - Thrull
Extort
{T}, Pay 2 life: Remove a counter from target nonland permanent.
The hunger of a vampire and the subtlety of a tax collector.
1/1
Undercity Informer

Undercity Informer {2}{B}

Creature - Human Rogue
{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
"Scandal and slander are never welcome news. That's why I'm never the messenger."
2/3
Undercity Plague

Undercity Plague {4}{B}{B}

Sorcery
Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher
Wight of Precinct Six

Wight of Precinct Six {1}{B}

Creature - Zombie
Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.
Even the lost and undead need a protector.
1/1
Act of Treason

Act of Treason {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Each day uncertainty and rumors spread, and each night attendance at the Juri Revue increases.
Bomber Corps

Bomber Corps {1}{R}

Creature - Human Soldier
Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
"Subtlety is for lawmages and spies."
1/2
Cinder Elemental

Cinder Elemental {3}{R}

Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
"The old gods awoke and sent fingers of fire to see what was left of the old ways under the endless city."
—Daiva, Gruul storyteller
2/2
Crackling Perimeter

Crackling Perimeter {1}{R}

Enchantment
Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.
As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it.
Ember Beast

Ember Beast {2}{R}

Creature - Beast
Ember Beast can't attack or block alone.
The only livestock that will survive for long in the Smelting District, ember beasts serve many functions—none of them willingly.
3/4
Firefist Striker

Firefist Striker {1}{R}

Creature - Human Soldier
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
The flaming fist of Boros holds the promise of both protection and destruction in its grasp.
2/1
Five-Alarm Fire

Five-Alarm Fire {1}{R}{R}

Enchantment
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Foundry Street Denizen

Foundry Street Denizen {R}

Creature - Goblin Warrior
Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot.
1/1
Furious Resistance

Furious Resistance {R}

Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
"At least the Gateless rebels have ideals. Rakdos just mocks, defiles, and kills all we hold dear."
—Libuse, Boros sergeant
Hellkite Tyrant

Hellkite Tyrant {4}{R}{R}

Creature - Dragon
Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
6/5
Hellraiser Goblin

Hellraiser Goblin {2}{R}

Creature - Goblin Berserker
Creatures you control have haste and attack each combat if able.
Don't let him lead the soldiers, but by all means let him lead the way.
2/2
Homing Lightning

Homing Lightning {2}{R}{R}

Instant
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
"I see countless worlds. What makes them think I can't find them in just one?"
—Ral Zarek
Legion Loyalist

Legion Loyalist {R}

Creature - Goblin Soldier
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
1/1
Madcap Skills

Madcap Skills {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
The larger the crowd, the harder it is for them to run away.
Mark for Death

Mark for Death {3}{R}

Sorcery
Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Everyone roots for the little guy, but nobody bets on him.
Massive Raid

Massive Raid {1}{R}{R}

Instant
Massive Raid deals damage to any target equal to the number of creatures you control.
"The Boros lack vision. Give them a convenient scapegoat and they'll be blind to the true threats."
—Lazav