Gatecrash

Clan Defiance

Clan Defiance {X}{R}{G}

Sorcery
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
Consuming Aberration

Consuming Aberration {3}{U}{B}

Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
*/*
Deathpact Angel

Deathpact Angel {3}{W}{B}{B}

Creature - Angel
Flying
When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
5/5
Dimir Charm

Dimir Charm {U}{B}

Instant
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
"Dangerous to recognize. Deadly not to."
—Lazav
Dinrova Horror

Dinrova Horror {4}{U}{B}

Creature - Horror
When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card.
"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
—Sign outside Dinrova Building
4/4
Domri Rade

Domri Rade {1}{R}{G}

Legendary Planeswalker - Domri
[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
[–2]: Target creature you control fights another target creature.
[–7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Loyalty:
3
Drakewing Krasis

Drakewing Krasis {1}{G}{U}

Creature - Lizard Drake
Flying, trample
Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.
3/1
Duskmantle Guildmage

Duskmantle Guildmage {U}{B}

Creature - Human Wizard
{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player mills two cards.
2/2
Duskmantle Seer

Duskmantle Seer {2}{U}{B}

Creature - Vampire Wizard
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
4/4
Elusive Krasis

Elusive Krasis {1}{G}{U}

Creature - Fish Mutant
Elusive Krasis can't be blocked.
Evolve
0/4
Executioner's Swing

Executioner's Swing {W}{B}

Instant
Target creature that dealt damage this turn gets -5/-5 until end of turn.
"The contract specified an appendage for a missed payment. Read the fine print: the head is an appendage."
Fathom Mage

Fathom Mage {2}{G}{U}

Creature - Human Wizard
Evolve
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.
1/1
Firemane Avenger

Firemane Avenger {2}{R}{W}

Creature - Angel
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.
3/3
Fortress Cyclops

Fortress Cyclops {3}{R}{W}

Creature - Cyclops Soldier
Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.
"They think they tamed him, but he will always be a wild titan, a force of nature."
—Nedja, Gruul shaman
3/3
Foundry Champion

Foundry Champion {4}{R}{W}

Creature - Elemental Soldier
When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control.
{R}: Foundry Champion gets +1/+0 until end of turn.
{W}: Foundry Champion gets +0/+1 until end of turn.
4/4
Frenzied Tilling

Frenzied Tilling {3}{R}{G}

Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
"Izzet contraptions pollute our lands. Burn them down, kill the makers, cleanse the earth."
—Nedja, Gruul shaman
Ghor-Clan Rampager

Ghor-Clan Rampager {2}{R}{G}

Creature - Beast
Trample
Bloodrush{R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
—Kroshkar, Gruul shaman
4/4
Ground Assault

Ground Assault {R}{G}

Sorcery
Ground Assault deals damage to target creature equal to the number of lands you control.
"Taking down a dragon is easy. All you need is enough space to get in a good swing."
—Narbulg Nine Fingers
Gruul Charm

Gruul Charm {R}{G}

Instant
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
"Not Gruul? Then die!"
—Borborygmos
Gruul Ragebeast

Gruul Ragebeast {5}{R}{G}

Creature - Beast
Whenever Gruul Ragebeast or another creature you control enters, that creature fights target creature an opponent controls.
"If the other guilds want a war, they should know we've been ready the whole time."
—Ruric Thar, Ghor-Clan chieftain
6/6
High Priest of Penance

High Priest of Penance {W}{B}

Creature - Human Cleric
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.
"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."
1/1
Hydroform

Hydroform {G}{U}

Instant
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
"While the sea may be our home, the sky is our destiny."
—Prime Speaker Zegana
Kingpin's Pet

Kingpin's Pet {1}{W}{B}

Creature - Thrull
Flying
Extort
"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
—Milana, Orzhov prelate
2/2
Lazav, Dimir Mastermind

Lazav, Dimir Mastermind {U}{U}{B}{B}

Legendary Creature - Shapeshifter
Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
3/3
Martial Glory

Martial Glory {R}{W}

Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
"Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day."
—Gideon Jura, to Aurelia