Final Fantasy

Zenos yae Galvus
Shinryu, Transcendent Rival

Zenos yae Galvus {3}{B}{B}

Legendary Creature - Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
4/4
Card has other part: Shinryu, Transcendent Rival
Shinryu, Transcendent Rival
Zenos yae Galvus

Shinryu, Transcendent Rival

Legendary Creature - Dragon
(Color indicator: Shinryu, Transcendent Rival is black)
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
"The heavens are too small a field for our dance. Let us transcend this mortal coil!"
8/8
Card has other part: Zenos yae Galvus
Zodiark, Umbral God

Zodiark, Umbral God {B}{B}{B}{B}{B}

Legendary Creature - God
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
5/5
Clive, Ifrit's Dominant
Ifrit, Warden of Inferno

Clive, Ifrit's Dominant {4}{R}{R}

Legendary Creature - Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
{4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
5/5
Card has other part: Ifrit, Warden of Inferno
Ifrit, Warden of Inferno
Clive, Ifrit's Dominant

Ifrit, Warden of Inferno

Legendary Enchantment Creature - Saga Demon
(Color indicator: Ifrit, Warden of Inferno is red)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield
"Let the flames burn within you! No... let them burn without!"
9/9
Card has other part: Clive, Ifrit's Dominant
Firion, Wild Rose Warrior

Firion, Wild Rose Warrior {2}{R}

Legendary Creature - Human Rebel Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.
3/3
Freya Crescent

Freya Crescent {R}

Legendary Creature - Rat Knight
Jump — During your turn, Freya Crescent has flying.
{T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability.
"We live not to forget our past, but to learn from it!"
1/1
Gilgamesh, Master-at-Arms

Gilgamesh, Master-at-Arms {4}{R}{R}

Legendary Creature - Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
6/6
Lightning, Security Sergeant

Lightning, Security Sergeant {2}{R}

Legendary Creature - Human Soldier
Menace
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
"I had to be strong for Serah, so I thought I needed to forget my past. And I became Lightning."
2/3
Zell Dincht

Zell Dincht {2}{R}

Legendary Creature - Human Monk
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
"My weapons are these fists of mine!"
0/3
Bartz and Boko

Bartz and Boko {3}{G}{G}

Legendary Creature - Human Bird
Affinity for Birds
When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
"Call me Bartz. Me and my chocobo just go wherever the trail leads us..."
4/3
Quina, Qu Gourmet

Quina, Qu Gourmet {2}{G}

Legendary Creature - Qu
If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.
{2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.
"World only have two things: Things you can eat and things you no can eat."
2/3
Sazh Katzroy

Sazh Katzroy {3}{G}

Legendary Creature - Human Pilot
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.
Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
"Chocobo, we just can't catch a break, can we?"
3/3
Tifa Lockhart

Tifa Lockhart {1}{G}

Legendary Creature - Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
"I'm pretty good at taking care of myself, you know."
1/2
Absolute Virtue

Absolute Virtue {6}{W}{U}

Legendary Creature - Avatar Warrior
This spell can't be countered.
Flying
You have protection from each of your opponents.
"These memories generate sssuffering... these thoughtsss... bring remorssse..."
8/8
Balthier and Fran

Balthier and Fran {1}{R}{G}

Legendary Creature - Human Rabbit
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.
4/3
Choco, Seeker of Paradise

Choco, Seeker of Paradise {1}{G}{W}{U}

Legendary Creature - Bird
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.
Landfall — Whenever a land you control enters, Choco gets +1/+0 until end of turn.
3/5
Cid, Timeless Artificer

Cid, Timeless Artificer {2}{W}{U}

Legendary Creature - Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling {W}{U}
4/4
Cloud, Planet's Champion

Cloud, Planet's Champion {3}{R}{W}

Legendary Creature - Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible.
Equip abilities you activate that target Cloud cost {2} less to activate.
"It's not over yet... this isn't the end!"
4/4
Emet-Selch, Unsundered
Hades, Sorcerer of Eld

Emet-Selch, Unsundered {1}{U}{B}

Legendary Creature - Elder Wizard
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
2/4
Card has other part: Hades, Sorcerer of Eld
Hades, Sorcerer of Eld
Emet-Selch, Unsundered

Hades, Sorcerer of Eld

Legendary Creature - Avatar
(Color indicator: Hades, Sorcerer of Eld is blue and black)
Vigilance
Echo of the Lost — During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
"What will become of our triumphs? Our hopes? Our... our despair?"
6/6
Card has other part: Emet-Selch, Unsundered
The Emperor of Palamecia
The Lord Master of Hell

The Emperor of Palamecia {U}{R}

Legendary Creature - Human Noble Wizard
{T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
2/2
Card has other part: The Lord Master of Hell
The Lord Master of Hell
The Emperor of Palamecia

The Lord Master of Hell

Legendary Creature - Demon Noble Wizard
(Color indicator: The Lord Master of Hell is blue and red)
Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
"All the world shall fall by my hand."
3/3
Card has other part: The Emperor of Palamecia
Garland, Knight of Cornelia
Chaos, the Endless

Garland, Knight of Cornelia {B}{R}

Legendary Creature - Human Knight
Whenever you cast a noncreature spell, surveil 1.
{3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.
"I, Garland, will knock you all down!"
3/2
Card has other part: Chaos, the Endless
Chaos, the Endless
Garland, Knight of Cornelia

Chaos, the Endless

Legendary Creature - Demon
(Color indicator: Chaos, the Endless is black and red)
Flying
When Chaos dies, put it on the bottom of its owner's library.
"Even as you die again and again, I shall return!"
5/5
Card has other part: Garland, Knight of Cornelia