Innistrad: Double Feature

Parish-Blade Trainee

Parish-Blade Trainee {1}{W}

Creature - Human Soldier
Training
When Parish-Blade Trainee dies, put its counters on target creature you control.
The recruits trained in eternal night, fueled by the hope that they might one day see the sun again.
1/2
Piercing Light

Piercing Light {W}

Instant
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1.
"Creatures of the night dissolve like shadows in the light of faith."
—Thalia, Guardian of Thraben
Radiant Grace
Radiant Restraints

Radiant Grace {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.
Card has other part: Radiant Restraints
Radiant Restraints
Radiant Grace

Radiant Restraints

Enchantment - Aura Curse
(Color indicator: Radiant Restraints is white)
Enchant player
Creatures enchanted player controls enter tapped.
"Even in times of brutal darkness, never mistake beauty and delicacy for weakness."
—Thalia, Guardian of Thraben
Card has other part: Radiant Grace
Resistance Squad

Resistance Squad {2}{W}

Creature - Human Soldier
When Resistance Squad enters, if you control another Human, draw a card.
"It's not that I didn't expect some defiance, but I did hope it wouldn't be so heavily armed."
—Olivia Voldaren
3/2
Sanctify

Sanctify {1}{W}

Sorcery
Destroy target artifact or enchantment. You gain 3 life.
"Olivia Voldaren has faith only in herself. We answer to a higher calling."
—Thalia, Guardian of Thraben
Savior of Ollenbock

Savior of Ollenbock {1}{W}{W}

Creature - Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
1/2
Sigarda's Imprisonment

Sigarda's Imprisonment {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token.
Sigarda's Summons

Sigarda's Summons {4}{W}{W}

Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
With Olivia distracted, Sigarda tore free from her bindings and summoned her Host of Herons.
Supernatural Rescue

Supernatural Rescue {3}{W}

Enchantment - Aura
This spell has flash as long as you control a Spirit.
When you cast this spell, tap up to two target creatures you don't control.
Enchant creature you control
Enchanted creature gets +1/+2.
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben {1}{W}

Legendary Creature - Human Soldier
First strike
Noncreature spells cost {1} more to cast.
"Thraben belongs to the living. I will not rest until it is cleansed."
2/1
Traveling Minister

Traveling Minister {W}

Creature - Human Cleric
{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Priests of the Sigardian Sect travel to the farthest reaches to spread hope and healing, even in the darkest times.
1/1
Twinblade Geist
Twinblade Invocation

Twinblade Geist {1}{W}

Creature - Spirit Warrior
Double strike
Disturb {2}{W}
She faced down a howlpack alone, saving her town at the cost of her life.
1/1
Card has other part: Twinblade Invocation
Twinblade Invocation
Twinblade Geist

Twinblade Invocation

Enchantment - Aura
(Color indicator: Twinblade Invocation is white)
Enchant creature
Enchanted creature has double strike.
If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
Since her passing, many more travelers have made it home alive.
Card has other part: Twinblade Geist
Unholy Officiant

Unholy Officiant {W}

Creature - Vampire Cleric
Vigilance
{4}{W}: Put a +1/+1 counter on Unholy Officiant.
"Is this twisted ceremony simply a mockery of the human rite, or has Olivia fallen for her own charade?"
—Sorin Markov
1/2
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Vampire Slayer

Vampire Slayer {1}{W}

Creature - Human Soldier
Whenever Vampire Slayer deals damage to a Vampire, destroy that creature.
When Kaya saved her village, Berit realized even vampires could be killed. When she brought one down herself, she realized she had found her calling.
2/2
Voice of the Blessed

Voice of the Blessed {W}{W}

Creature - Spirit Cleric
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
2/2
Wedding Announcement
Wedding Festivity

Wedding Announcement {2}{W}

Enchantment
At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.
Card has other part: Wedding Festivity
Wedding Festivity
Wedding Announcement

Wedding Festivity

Enchantment
(Color indicator: Wedding Festivity is white)
Creatures you control get +1/+1.
Vampires from every bloodline mingled together, all swelling with pride to be seen at the event of the century.
Card has other part: Wedding Announcement
Welcoming Vampire

Welcoming Vampire {2}{W}

Creature - Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
From the moment they arrived, wedding guests were met with a pageant of wealth and excess.
2/3
Alchemist's Retrieval

Alchemist's Retrieval {U}

Instant
Cleave {1}{U}
Return target nonland permanent [you control] to its owner's hand.
To most, a terrifying apparition. To a necro-alchemist, a potent fuel source.
Binding Geist
Spectral Binding

Binding Geist {2}{U}

Creature - Spirit
Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn.
Disturb {1}{U}
3/1
Card has other part: Spectral Binding
Related card: Binding Geist (Alchemy)
Spectral Binding
Binding Geist

Spectral Binding

Enchantment - Aura
(Color indicator: Spectral Binding is blue)
Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Card has other part: Binding Geist
Related card: Spectral Binding (Alchemy)
Biolume Egg
Biolume Serpent

Biolume Egg {2}{U}

Creature - Serpent Egg
Defender
When Biolume Egg enters, scry 2.
When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.
Serpents leave their eggs in the cold and inky depths...
0/4
Card has other part: Biolume Serpent