Battle for Zendikar

Catacomb Sifter

Catacomb Sifter {1}{B}{G}

Creature - Eldrazi Drone
Devoid
When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Whenever another creature you control dies, scry 1.
2/3
Dust Stalker

Dust Stalker {2}{B}{R}

Creature - Eldrazi
Devoid
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
The only traces it leaves are silent gusts and prodigious amounts of wreckage.
5/3
Fathom Feeder

Fathom Feeder {U}{B}

Creature - Eldrazi Drone
Devoid
Deathtouch
Ingest
{3}{U}{B}: Draw a card. Each opponent exiles the top card of their library.
1/1
Forerunner of Slaughter

Forerunner of Slaughter {B}{R}

Creature - Eldrazi Drone
Devoid
{1}: Target colorless creature gains haste until end of turn.
"While we delay, they're on the move. They will not wait as we bicker. We are losing this war by moments as our goal slips beyond our reach."
—Gideon Jura
3/2
Herald of Kozilek

Herald of Kozilek {1}{U}{R}

Creature - Eldrazi Drone
Devoid
Colorless spells you cast cost {1} less to cast.
"Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous."
—Chadir the Navigator
2/4
Sire of Stagnation

Sire of Stagnation {4}{U}{B}

Creature - Eldrazi
Devoid
Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
As the great scourge passed by, Zendikar shivered, then lay silent.
5/7
Ulamog's Nullifier

Ulamog's Nullifier {2}{U}{B}

Creature - Eldrazi Processor
Devoid
Flash
Flying
When Ulamog's Nullifier enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
2/3
Angelic Captain

Angelic Captain {3}{R}{W}

Creature - Angel Ally
Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.
As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.
4/3
Bring to Light

Bring to Light {3}{G}{U}

Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Drana's Emissary

Drana's Emissary {1}{W}{B}

Creature - Vampire Cleric Ally
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
"The taste of freedom is sweeter than blood."
2/2
Grove Rumbler

Grove Rumbler {2}{R}{G}

Creature - Elemental
Trample
Landfall — Whenever a land you control enters, Grove Rumbler gets +2/+2 until end of turn.
"The land will not wait for the enemy to arrive."
—Nissa Revane
3/3
Grovetender Druids

Grovetender Druids {2}{G}{W}

Creature - Elf Druid Ally
Rally — Whenever Grovetender Druids or another Ally you control enters, you may pay {1}. If you do, create a 1/1 green Plant creature token.
"The seedlings scream for us to loose them upon the Eldrazi, and we shall oblige."
3/3
Kiora, Master of the Depths

Kiora, Master of the Depths {2}{G}{U}

Legendary Planeswalker - Kiora
[+1]: Untap up to one target creature and up to one target land.
[–2]: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
[–8]: You get an emblem with "Whenever a creature you control enters, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
Loyalty:
4
March from the Tomb

March from the Tomb {3}{W}{B}

Sorcery
Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.
Munda, Ambush Leader

Munda, Ambush Leader {2}{R}{W}

Legendary Creature - Kor Ally
Haste
Rally — Whenever Munda, Ambush Leader or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
3/4
Noyan Dar, Roil Shaper

Noyan Dar, Roil Shaper {3}{W}{U}

Legendary Creature - Merfolk Ally
Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.
4/4
Omnath, Locus of Rage

Omnath, Locus of Rage {3}{R}{R}{G}{G}

Legendary Creature - Elemental
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
5/5
Resolute Blademaster

Resolute Blademaster {3}{R}{W}

Creature - Human Soldier Ally
Rally — Whenever Resolute Blademaster or another Ally you control enters, creatures you control gain double strike until end of turn.
"Great steel is born in the hottest forges. Great soldiers are born in war."
2/2
Roil Spout

Roil Spout {1}{W}{U}

Sorcery
Put target creature on top of its owner's library.
Awaken 4—{4}{W}{U}
Skyrider Elf

Skyrider Elf {X}{G}{U}

Creature - Elf Warrior Ally
Flying
Converge — Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it.
"It may be unconventional, but I'll take any steady mount in a storm."
0/0
Veteran Warleader

Veteran Warleader {1}{G}{W}

Creature - Human Soldier Ally
Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
*/*
Aligned Hedron Network

Aligned Hedron Network {4}

Artifact
When Aligned Hedron Network enters, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield.
The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy.
Hedron Archive

Hedron Archive {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Draw two cards.
"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.
Hedron Blade

Hedron Blade {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn.
Equip {2}
Pathway Arrows

Pathway Arrows {1}

Artifact - Equipment
Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."
Equip {2}
Also called "pathway stones," hedron shards can immobilize Eldrazi on contact.