Ninth Edition

Ninth Edition contains 359 cards.
Released: 2005-07-29
Underworld Dreams

Underworld Dreams {B}{B}{B}

Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."
—Rabindranath Tagore
Unholy Strength

Unholy Strength {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
Such power grows the body as it shrinks the soul.
Will-o'-the-Wisp

Will-o'-the-Wisp {B}

Creature - Spirit
Flying
{B}: Regenerate Will-o'-the-Wisp.
0/1
Yawgmoth Demon

Yawgmoth Demon {4}{B}{B}

Creature - Demon
Flying
First strike
At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.
6/6
Zombify

Zombify {3}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
"The first birth celebrates life. The second birth mocks it."
—Mystic elder
Anaba Shaman

Anaba Shaman {3}{R}

Creature - Minotaur Shaman
{R}, {T}: Anaba Shaman deals 1 damage to any target.
Just try taking this bull by the horns.
2/2
Anarchist

Anarchist {4}{R}

Creature - Human Wizard
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Those who will not follow are doomed to lead.
2/2
Balduvian Barbarians

Balduvian Barbarians {1}{R}{R}

Creature - Human Barbarian
"From the snowy slopes of Kaelor, To the canyons of Bandu, We drink and fight and feast and die As we were born to do."
—Balduvian tavern song
3/2
Blaze

Blaze {X}{R}

Sorcery
Blaze deals X damage to any target.
Fire never dies alone.
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
Heavy light flooded across the landscape, cloaking everything in deep crimson.
Bloodfire Colossus

Bloodfire Colossus {6}{R}{R}

Creature - Giant
{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
It took all its strength to contain the fire within.
6/6
Boiling Seas

Boiling Seas {3}{R}

Sorcery
Destroy all Islands.
What burns the land, boils the seas.
Demolish

Demolish {3}{R}

Sorcery
Destroy target artifact or land.
"Pound the steel until it fits. Doesn't work? Bash to bits."
—Dwarven forging song
Enrage

Enrage {X}{R}

Instant
Target creature gets +X/+0 until end of turn.
The barbarians call it "touching the soul of the dragon."
Firebreathing

Firebreathing {R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
Flame Wave

Flame Wave {3}{R}{R}{R}{R}

Sorcery
Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
"I hear the roaring of a wave whose waters are red and whose mists are black."
—Oracle en-Vec
Flashfires

Flashfires {3}{R}

Sorcery
Destroy all Plains.
Dry grass is tinder before the spark.
Flowstone Crusher

Flowstone Crusher {3}{R}{R}

Creature - Beast
{R}: Flowstone Crusher gets +1/-1 until end of turn.
"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
—Toggo, goblin weaponsmith
4/4
Flowstone Shambler

Flowstone Shambler {2}{R}

Creature - Beast
{R}: Flowstone Shambler gets +1/-1 until end of turn.
Flowstone troops are notoriously difficult to keep in formation.
2/2
Flowstone Slide

Flowstone Slide {X}{2}{R}{R}

Sorcery
All creatures get +X/-X until end of turn.
It may look like soil, but its nature is malice.
Form of the Dragon

Form of the Dragon {4}{R}{R}{R}

Enchantment
At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Furnace of Rath

Furnace of Rath {1}{R}{R}{R}

Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
The furnace awaits the next master who would stoke the fires of apocalypse.
Goblin Balloon Brigade

Goblin Balloon Brigade {R}

Creature - Goblin Warrior
{R}: Goblin Balloon Brigade gains flying until end of turn.
They patched the holes, loaded their sharpest rocks, spanked their children one last time, and lurched off into the sunset.
1/1
Goblin Brigand

Goblin Brigand {1}{R}

Creature - Goblin Warrior
Goblin Brigand attacks each combat if able.
Like a loaded cannon—point and shoot.
2/2
Goblin Chariot

Goblin Chariot {2}{R}

Creature - Goblin Warrior
Haste
The hardest part of his training is learning not to eat the boar.
2/2