Ninth Edition

Cruel Edict

Cruel Edict {1}{B}

Sorcery
Target opponent sacrifices a creature.
"No mockeries now for them; no prayers nor bells, / Nor any voice of mourning save the choirs,— / The shrill, demented choirs of wailing shells."
—Wilfred Owen, "Anthem for Doomed Youth"
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Ha, banishment? Be merciful, say 'death,'
For exile hath more terror in his look,
Much more than death."
—William Shakespeare, Romeo and Juliet
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Ha, banishment? Be merciful, say 'death,'
For exile hath more terror in his look,
Much more than death."
—William Shakespeare, Romeo and Juliet
Death Pits of Rath

Death Pits of Rath {3}{B}{B}

Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
"Neither could I forget what I had read of these pits—that the sudden extinction of life formed no part of their most horrible plan."
—Edgar Allan Poe, "The Pit and the Pendulum"
Death Pits of Rath

Death Pits of Rath {3}{B}{B}

Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
"Neither could I forget what I had read of these pits—that the sudden extinction of life formed no part of their most horrible plan."
—Edgar Allan Poe, "The Pit and the Pendulum"
Deathgazer

Deathgazer {3}{B}

Creature - Lizard
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Your entire life passes before its eyes.
2/2
Deathgazer

Deathgazer {3}{B}

Creature - Lizard
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Your entire life passes before its eyes.
2/2
Diabolic Tutor

Diabolic Tutor {2}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
The best ideas often come from the worst minds.
Diabolic Tutor

Diabolic Tutor {2}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
The best ideas often come from the worst minds.
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate Drudge Skeletons.
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
—Nevinyrral, Necromancer's Handbook
1/1
Related card: Revered Dead
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate Drudge Skeletons.
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
—Nevinyrral, Necromancer's Handbook
1/1
Related card: Revered Dead
Enfeeblement

Enfeeblement {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
"If it is weak, either kill it or ignore it. Anything else honors it."
—Kaervek
Enfeeblement

Enfeeblement {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
"If it is weak, either kill it or ignore it. Anything else honors it."
—Kaervek
Execute

Execute {2}{B}

Instant
Destroy target white creature. It can't be regenerated.
Draw a card.
"Any fool who would die for honor is better off dead."
—Cabal Patriarch
Execute

Execute {2}{B}

Instant
Destroy target white creature. It can't be regenerated.
Draw a card.
"Any fool who would die for honor is better off dead."
—Cabal Patriarch
Fear

Fear {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
"Don't fear the darkness. Fear what it hides."
—Remin, venerable monk
Fear

Fear {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
"Don't fear the darkness. Fear what it hides."
—Remin, venerable monk
Festering Goblin

Festering Goblin {B}

Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
Related card: Skirk Ridge Exhumer
Festering Goblin

Festering Goblin {B}

Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
Related card: Skirk Ridge Exhumer
Final Punishment

Final Punishment {3}{B}{B}

Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
The pain of a lifetime—every scrape, illness, and bruise—condensed into a single moment.
Final Punishment

Final Punishment {3}{B}{B}

Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
The pain of a lifetime—every scrape, illness, and bruise—condensed into a single moment.
Foul Imp

Foul Imp {B}{B}

Creature - Imp
Flying
When Foul Imp enters the battlefield, you lose 2 life.
The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.
2/2
Foul Imp

Foul Imp {B}{B}

Creature - Imp
Flying
When Foul Imp enters the battlefield, you lose 2 life.
The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.
2/2
Giant Cockroach

Giant Cockroach {3}{B}

Creature - Insect
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.
4/2
Giant Cockroach

Giant Cockroach {3}{B}

Creature - Insect
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.
4/2