Fifth Edition

Fifth Edition contains 454 cards.
Released: 1997-03-24
Abbey Gargoyles

Abbey Gargoyles {2}{W}{W}{W}

Creature - Gargoyle
Flying, protection from red
"They don't move, do they?"
"Only for the wrong sort of people."
"Are we the wrong sort of people?"
3/4
Akron Legionnaire

Akron Legionnaire {6}{W}{W}

Creature - Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
8/4
Alabaster Potion

Alabaster Potion {X}{W}{W}

Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Healing is a matter of time, but it is sometimes also a matter of opportunity. —D'Avenant proverb
Angry Mob

Angry Mob {2}{W}{W}

Creature - Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
2+*/2+*
Animate Wall

Animate Wall {W}

Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
"When you have been bitten with fangs of granite, you start to long for the ivory sabers of tigers."
—Norin the Wary
Arenson's Aura

Arenson's Aura {2}{W}

Enchantment
{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
"Cloak me in mystery, hide my names from my enemies, and let me draw from the well of power."
—Halvor Arenson, Kjeldoran priest
Armageddon

Armageddon {3}{W}

Sorcery
Destroy all lands.
Armor of Faith

Armor of Faith {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
{W}: Enchanted creature gets +0/+1 until end of turn.
"Keep your chain mail, warrior. I have my own form of protection."
—Halvor Arenson, Kjeldoran priest
Aysen Bureaucrats

Aysen Bureaucrats {1}{W}

Creature - Human Advisor
{T}: Tap target creature with power 2 or less.
"When one's word is law, one's whim is equally binding."
—Calmont, Aysen bureaucrat
1/1
Benalish Hero

Benalish Hero {W}

Creature - Human Soldier
Banding
Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the Hero.
1/1
Blessed Wine

Blessed Wine {1}{W}

Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
"Out there, there are spirits, but here, there is wine."
—Blessing for the bounty of Kjeld
Blinking Spirit

Blinking Spirit {3}{W}

Creature - Spirit
{0}: Return Blinking Spirit to its owner's hand.
"Don't look at it! Maybe it'll go away!"
—Ib Halfheart, goblin tactician
2/2
Brainwash

Brainwash {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack unless its controller pays {3}.
"They're not your friends; they despise you. I'm the only one you can count on. Trust me."
Caribou Range

Caribou Range {2}{W}{W}

Enchantment - Aura
Enchant land you control
Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.
Castle

Castle {3}{W}

Enchantment
Untapped creatures you control get +0/+2.
"Hang out our banners on the outward walls; / The cry is still, 'They come'; our castle's strength / Will laugh a siege to scorn."
—William Shakespeare, Macbeth
Circle of Protection: Artifacts

Circle of Protection: Artifacts {1}{W}

Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Black

Circle of Protection: Black {1}{W}

Enchantment
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue

Circle of Protection: Blue {1}{W}

Enchantment
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green

Circle of Protection: Green {1}{W}

Enchantment
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red

Circle of Protection: Red {1}{W}

Enchantment
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: White

Circle of Protection: White {1}{W}

Enchantment
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Crusade

Crusade {W}{W}

Enchantment
White creatures get +1/+1.
D'Avenant Archer

D'Avenant Archer {2}{W}

Creature - Human Soldier Archer
{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Avenant's archers are also trained as poets, so that each arrow is guided by a fragment of verse.
1/2
Death Speakers

Death Speakers {W}

Creature - Human Cleric
Protection from black
"The dead may be beyond the law, but speaking the wisdom of the dead will afford no protection!"
—Calmont, Aysen bureaucrat
1/1
Death Ward

Death Ward {W}

Instant
Regenerate target creature.