Fifth Edition

Dwarven Ruins

Dwarven Ruins

Land
This land enters tapped.
{T}: Add {R}.
{T}, Sacrifice this land: Add {R}{R}.
Ebon Stronghold

Ebon Stronghold

Land
This land enters tapped.
{T}: Add {B}.
{T}, Sacrifice this land: Add {B}{B}.
Havenwood Battleground

Havenwood Battleground

Land
This land enters tapped.
{T}: Add {G}.
{T}, Sacrifice this land: Add {G}{G}.
Hollow Trees

Hollow Trees

Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from this land: Add {G} for each storage counter removed this way.
Icatian Store

Icatian Store

Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from this land: Add {W} for each storage counter removed this way.
Ice Floe

Ice Floe

Land
You may choose not to untap this land during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Karplusan Forest

Karplusan Forest

Land
{T}: Add {C}.
{T}: Add {R} or {G}. This land deals 1 damage to you.
Ruins of Trokair

Ruins of Trokair

Land
This land enters tapped.
{T}: Add {W}.
{T}, Sacrifice this land: Add {W}{W}.
Sand Silos

Sand Silos

Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from this land: Add {U} for each storage counter removed this way.
Sulfurous Springs

Sulfurous Springs

Land
{T}: Add {C}.
{T}: Add {B} or {R}. This land deals 1 damage to you.
Svyelunite Temple

Svyelunite Temple

Land
This land enters tapped.
{T}: Add {U}.
{T}, Sacrifice this land: Add {U}{U}.
Underground River

Underground River

Land
{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.
Urza's Mine

Urza's Mine

Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Mines became common as cities during the days of the artificers.
Related cards: Golgothian Sylex Urza's Construction Drone
Urza's Power Plant

Urza's Power Plant

Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Artifact construction required immense resources.
Related cards: Golgothian Sylex Urza's Construction Drone
Urza's Tower

Urza's Tower

Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Urza always put Tocasia's lessons on resource-gathering to effective use.
Related cards: Golgothian Sylex Urza's Construction Drone
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)