30141 cards found
Confounding Conundrum

Confounding Conundrum {1}{U}

Enchantment
When Confounding Conundrum enters the battlefield, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Confounding Riddle

Confounding Riddle {2}{U}

Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays {4}.
Explorers learned not to tamper with sites of ancient power without learning their purpose.
  • The Lost Caverns of Ixalan
Confront the Assault

Confront the Assault {4}{W}

Instant
Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.
Confront the Past

Confront the Past {X}{B}

Sorcery - Lesson
Choose one —
• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.
• Remove twice X loyalty counters from target planeswalker an opponent controls.
"Why, Gideon? Of all people, why save me?"
Confront the Unknown

Confront the Unknown {G}

Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control.
"Never flinch from the truth."
—Thalia, Guardian of Thraben
Confusion in the Ranks

Confusion in the Ranks {3}{R}{R}

Enchantment
Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
  • Mirrodin
Congregate

Congregate {3}{W}

Instant
Target player gains 2 life for each creature on the battlefield.
"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."
—Song of All, canto 642
Congregation at Dawn

Congregation at Dawn {G}{G}{W}

Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
"It is fitting that we meet in the first hour of light, for we are called by the Conclave to pierce a threat of darkness."
  • Ravnica: City of Guilds
Conjured Currency

Conjured Currency {5}{U}

Enchantment
At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
A bargain in Keyhole Downs is always too good to be true.
  • Return to Ravnica
Conjurer's Ban

Conjurer's Ban {W}{B}

Sorcery
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.
Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency.
  • Guildpact
Conjurer's Bauble

Conjurer's Bauble {1}

Artifact
{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
It is the moment of discovery, the triumph of the mind, the reimagining of past glory.
  • Fifth Dawn
Conjurer's Closet

Conjurer's Closet {5}

Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
"Tomorrow wears yesterday's face."
—Kordel the Cryptic
Conjurer's Mantle

Conjurer's Mantle {1}{W}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip {1}
  • March of the Machine Commander 12 99
Connecting the Dots

Connecting the Dots {1}{R}

Enchantment
Whenever a creature you control attacks, exile the top card of your library face down.
{1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands.
"How could I have missed it? The answer was right in front of me all along!"
  • Murders at Karlov Manor Promos 118p 118s
  • Murders at Karlov Manor 118 403
Connive

Connive {2}{U/B}{U/B}

Sorcery
Gain control of target creature with power 2 or less.
Card has other part: Concoct
Conquer

Conquer {3}{R}{R}

Enchantment - Aura
Enchant land
You control enchanted land.
"Why do we trade with those despicable elves? You don't live in forests, you burn them!"
—Avram Garrisson, Leader of the Knights of Stromgald
Conqueror's Flail

Conqueror's Flail {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
Conqueror's Foothold
Conqueror's Galleon

Conqueror's Foothold

Land
{T}: Add {C}.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}: Draw a card.
{6}, {T}: Return target card from your graveyard to your hand.
Card has other part: Conqueror's Galleon
Conqueror's Pledge

Conqueror's Pledge {2}{W}{W}{W}

Sorcery
Kicker {6}
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.
  • Zendikar
Consecrate

Consecrate {1}{W/B}

Instant
Exile target card from a graveyard.
Draw a card.
Card has other part: Consume
  • Ravnica Allegiance
Consecrate Land

Consecrate Land {W}

Enchantment - Aura
Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.
Consecrated by Blood

Consecrated by Blood {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature."
  • Magic Origins
Conservator

Conservator {4}

Artifact
{3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.
Conservatory

Conservatory

Land
Conservatory enters the battlefield tapped.
{T}: Add {G} or {W}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Consider

Consider {U}

Instant
Surveil 1.
Draw a card.
Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!
Related card: Tome of Gadwick