Conqueror's Flail

Conqueror's Flail {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
Details
Legalities
Rulings
  • 2016-11-08 If you move Conqueror's Flail from one creature to another, there's no time in between that it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.
  • 2016-11-08 The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.
  • 2016-11-08 The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)
Printings

Card is in preconstructed decks:

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Foreign names
  • 征服者连枷
  • Flegel des Eroberers
  • Fléau du conquérant
  • Mazzafrusto del Conquistatore
  • 征服者のフレイル
  • Mangual do Conquistador
  • Mayal del conquistador