31561 cards found
Ashes of the Abhorrent

Ashes of the Abhorrent {1}{W}

Enchantment
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
"Let no trace of the vampires' foulness remain."
  • Ixalan
  • Ixalan Promos 2p 2s
Atzocan Archer

Atzocan Archer {2}{G}

Creature - Human Archer
Reach
When Atzocan Archer enters, you may have it fight another target creature.
His arrows are fletched with feathers from the greatest of the winged dinosaurs.
1/4
  • Ixalan
Axis of Mortality

Axis of Mortality {4}{W}{W}

Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp.
Azcanta, the Sunken Ruin
Search for Azcanta

Azcanta, the Sunken Ruin

Legendary Land
{T}: Add {U}.
{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Card has other part: Search for Azcanta
Belligerent Brontodon

Belligerent Brontodon {5}{G}{W}

Creature - Dinosaur
Each creature you control assigns combat damage equal to its toughness rather than its power.
Predators try to separate the young, old, or injured from the rest of the herd. The alternative is crushing defeat.
4/6
Bellowing Aegisaur

Bellowing Aegisaur {5}{W}

Creature - Dinosaur
Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Its roaring challenge is punctuated by the slam of its tail on the earth, rousing the herds of the plains.
3/5
Bishop of Rebirth

Bishop of Rebirth {3}{W}{W}

Creature - Vampire Cleric
Vigilance
Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
"In the death of the foe lies the resurrection of the faithful."
3/4
Bishop of the Bloodstained

Bishop of the Bloodstained {3}{B}{B}

Creature - Vampire Cleric
When Bishop of the Bloodstained enters, target opponent loses 1 life for each Vampire you control.
"They shall give us all they have as penance for their resistance. Their ships. Their goods. Their rebellious blood."
3/3
Bishop's Soldier

Bishop's Soldier {1}{W}

Creature - Vampire Soldier
Lifelink
Vampires, the noble class of old Torrezon, are guided by their dual loyalties to church and crown.
2/2
Blight Keeper

Blight Keeper {B}

Creature - Bat Imp
Flying
{7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
It withers fruit and flesh alike.
1/1
Blinding Fog

Blinding Fog {2}{G}

Instant
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn.
"I see you, shiny soldiers, but you won't see me."
  • Ixalan
Bloodcrazed Paladin

Bloodcrazed Paladin {1}{B}

Creature - Vampire Knight
Flash
Bloodcrazed Paladin enters with a +1/+1 counter on it for each creature that died this turn.
When a paladin undertaking the Blood Fast finally gives in to hunger, the violence is sudden, explosive, and complete.
1/1
Blossom Dryad

Blossom Dryad {2}{G}

Creature - Dryad
{T}: Untap target land.
The only force on Ixalan not interested in finding the golden city is Ixalan itself.
2/2
Bonded Horncrest

Bonded Horncrest {3}{R}

Creature - Dinosaur
Bonded Horncrest can't attack or block alone.
"You don't tame a horncrest. You convince it that it's easier to destroy something else."
—Amautl, knight of Atzocan
5/5
  • Ixalan
Boneyard Parley

Boneyard Parley {5}{B}{B}

Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Brazen Buccaneers

Brazen Buccaneers {3}{R}

Creature - Human Pirate
Haste
When Brazen Buccaneers enters, it explores.
2/2
Bright Reprisal

Bright Reprisal {4}{W}

Instant
Destroy target attacking creature.
Draw a card.
Vampires know blood and the systems that carry it. And they know exactly where to strike to set it free.
Burning Sun's Avatar

Burning Sun's Avatar {3}{R}{R}{R}

Creature - Dinosaur Avatar
When Burning Sun's Avatar enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
"Tilonalli's searing rays carry the spark of life's eventual destruction as all light fades."
—Chitlati, Lightning Rider
6/6
Related card: Scalespeaker Shepherd
Call to the Feast

Call to the Feast {2}{W}{B}

Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
By the law of church and crown, vampires feed only on the blood of the guilty—those declared heretics, rebels, or enemies of war.
Captain Lannery Storm

Captain Lannery Storm {2}{R}

Legendary Creature - Human Pirate
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token.
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
2/2
Captivating Crew

Captivating Crew {3}{R}

Creature - Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"We sail. We plunder. Then we dance."
4/3
Related card: Protean War Engine
Carnage Tyrant

Carnage Tyrant {4}{G}{G}

Creature - Dinosaur
This spell can't be countered.
Trample, hexproof
Sun Empire commanders are well versed in advanced martial strategy. Still, the correct maneuver is usually to deploy the giant, implacable death lizard.
7/6
Related card: Scalespeaker Shepherd
Castaway's Despair

Castaway's Despair {3}{U}

Enchantment - Aura
Enchant creature
When Castaway's Despair enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Charging Monstrosaur

Charging Monstrosaur {4}{R}

Creature - Dinosaur
Trample, haste
"I knew I should have stayed with the boat. Always stay with the boat!"
5/5
Related card: Scalespeaker Shepherd
Chart a Course

Chart a Course {1}{U}

Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
While other pirates prowl for treasure, Captain Parrish plunders secrets.