7910 cards found
Congregate

Congregate {3}{W}

Instant
Target player gains 2 life for each creature on the battlefield.
"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."
—Song of All, canto 642
Conjurer's Closet

Conjurer's Closet {5}

Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
"Tomorrow wears yesterday's face."
—Kordel the Cryptic
Conjurer's Mantle

Conjurer's Mantle {1}{W}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip {1}
  • March of the Machine Commander 12 99
Connive

Connive {2}{U/B}{U/B}

Sorcery
Gain control of target creature with power 2 or less.
Card has other part: Concoct
Conquering Manticore

Conquering Manticore {4}{R}{R}

Creature - Manticore
Flying
When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
It speaks no commands but is always obeyed.
5/5
Conqueror's Flail

Conqueror's Flail {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}
Consecrated Sphinx

Consecrated Sphinx {4}{U}{U}

Creature - Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
"I can only glimpse the future. These little ones will bring it about."
4/6
Consider

Consider {U}

Instant
Surveil 1.
Draw a card.
"THE DARKEST TIMES PROVOKE THE CLEAREST VISIONS"
Related card: Tome of Gadwick
Consign to Dust

Consign to Dust {2}{G}

Instant
Strive — This spell costs {2}{G} more to cast for each target beyond the first.
Destroy any number of target artifacts and/or enchantments.
Constable of the Realm

Constable of the Realm {4}{W}

Creature - Giant Soldier
Renown 2
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
3/3
Constant Mists

Constant Mists {1}{G}

Instant
Buyback—Sacrifice a land.
Prevent all combat damage that would be dealt this turn.
Constricting Sliver

Constricting Sliver {5}{W}

Creature - Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.
3/3
Consul's Lieutenant

Consul's Lieutenant {W}{W}

Creature - Human Soldier
First strike
Renown 1
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
2/1
Consume Spirit

Consume Spirit {X}{1}{B}

Sorcery
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
"Your blood, your marrow, your spirit—all are mine."
—Mayvar, minion of Geth
Consume Strength

Consume Strength {1}{B}{G}

Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
"You are correct. This is going to hurt."
—Vraska
Consume the Meek

Consume the Meek {3}{B}{B}

Instant
Destroy each creature with mana value 3 or less. They can't be regenerated.
"Others ask why the Eldrazi destroy. I ask why they preserve."
—Ganda, Goma Fada deserter
Consuming Aberration

Consuming Aberration {3}{U}{B}

Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
*/*
Consuming Vapors

Consuming Vapors {3}{B}

Sorcery
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound
Contagion

Contagion {3}{B}{B}

Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Contagion Clasp

Contagion Clasp {2}

Artifact
When Contagion Clasp enters, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate.
Related card: Contagion Dispenser
Contagion Engine

Contagion Engine {6}

Artifact
When Contagion Engine enters, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate twice.
"Deep into that darkness peering, long I stood there wondering, fearing."
—Edgar Allen Poe, "The Raven"
Related card: Contagion Dispenser
Containment Priest

Containment Priest {1}{W}

Creature - Human Cleric
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Some protection requires a bit of finesse.
2/2
Contaminant Grafter

Contaminant Grafter {4}{G}

Creature - Phyrexian Druid
Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
5/5
  • Phyrexia: All Will Be One Commander 17 55
Contaminated Drink

Contaminated Drink {X}{U}{B}

Instant
Draw X cards, then you get half X rad counters, rounded up.
A little Rad-X helps, but nothing quite blocks out the taste.
  • Fallout 99 627
Contest of Claws

Contest of Claws {1}{G}

Sorcery
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage.
  • The Lost Caverns of Ixalan Commander 12 24