11214 cards found
Access Tunnel

Access Tunnel

Land
{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Oriq agents stick to the dark corners of Arcavios, unseen yet ever-present.
Acclaimed Contender

Acclaimed Contender {2}{W}

Creature - Human Knight
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/3
Related card: Raddic, Tal Zealot
Accomplished Alchemist

Accomplished Alchemist {3}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the amount of life you gained this turn.
"Tincture of murkroot and lizard feet? Simple. One that doesn't taste like murkroot and lizard feet? I'm working on it."
2/5
Accorder Paladin

Accorder Paladin {1}{W}

Creature - Human Knight
Battle cry
"I fight for the suns, the surface, and everything in between."
3/1
Related card: Bladehold Cleaver
Accumulated Knowledge

Accumulated Knowledge {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Building one's intelligence is like fishing for trouble. It's largely up to you whether a catch is made.
Accursed Spirit

Accursed Spirit {3}{B}

Creature - Spirit
Intimidate
Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.
3/2
Acererak the Archlich

Acererak the Archlich {2}{B}

Legendary Creature - Zombie Wizard
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon.
Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Dungeon Master's Guide, 5th Edition (2014)
5/5
Related cards: Acererak the Archlich (Alchemy) Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When this creature enters, destroy target artifact, enchantment, or land.
It fears no sword and leaves no bones behind.
2/2
Acidic Soil

Acidic Soil {2}{R}

Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles.
Acolyte of Xathrid

Acolyte of Xathrid {B}

Creature - Human Cleric
{1}{B}, {T}: Target player loses 1 life.
Como todos los sacerdotes, ella bendice sólo a aquellos que realmente se lo merecen.
0/1
Acorn Catapult

Acorn Catapult {4}

Artifact
{1}, {T}: This artifact deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
The Kalonian word for "ammunition" is the same as the word for "bait."
Acquire

Acquire {3}{U}{U}

Sorcery
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
"'Ownership' is such a gray area."
Acquisition Octopus

Acquisition Octopus {2}{U}

Artifact Creature - Equipment Octopus
Whenever this creature or equipped creature deals combat damage to a player, draw a card.
Reconfigure {2}
You can never have too many arms.
2/2
Acrobatic Maneuver

Acrobatic Maneuver {2}{W}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Renegades find ever more creative ways to work around the Consulate's aether regulations.
Act of Treason

Act of Treason {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.
Act on Impulse

Act on Impulse {2}{R}

Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards.
"You don't want to know what happens after I put on the goggles."
Adagia, Windswept Bastion

Adagia, Windswept Bastion

Land - Planet
This land enters tapped.
{T}: Add {W}.
Station
12+ | {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Related cards: Brood Astronomer Eumidian Lifeseed Volatile Orbit Vv'viza, Orbital Overseer
Adamant Will

Adamant Will {1}{W}

Instant
Target creature gets +2/+2 and gains indestructible until end of turn.
The shield took a year to craft, a month to enchant, and a decade to master—all for one glorious moment.
Related card: Imperial Blademaster
Adanto Vanguard

Adanto Vanguard {1}{W}

Creature - Vampire Soldier
As long as this creature is attacking, it gets +2/+0.
Pay 4 life: This creature gains indestructible until end of turn.
1/1
Adanto, the First Fort
Legion's Landing

Adanto, the First Fort

Legendary Land
{T}: Add {W}.
{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Card has other part: Legion's Landing
Adaptive Automaton

Adaptive Automaton {3}

Artifact Creature - Construct
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Always on trend.
2/2
Adarkar Valkyrie

Adarkar Valkyrie {4}{W}{W}

Snow Creature - Angel
Flying, vigilance
{T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
4/5
Adarkar Wastes

Adarkar Wastes

Land
{T}: Add {C}.
{T}: Add {W} or {U}. This land deals 1 damage to you.
Left barren by the Brothers' War, it stands as a stark reminder of Dominaria's likely fate should the Coalition fail.
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar {1}{W}{W}

Legendary Creature - Human Knight
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
*/4
Adeliz, the Cinder Wind

Adeliz, the Cinder Wind {1}{U}{R}

Legendary Creature - Human Wizard
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.
2/2