Urza's Saga

Pestilence

Pestilence {2}{B}{B}

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
Related card: Pyrohemia
Phyrexian Ghoul

Phyrexian Ghoul {2}{B}

Creature - Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
Phyrexia wastes nothing. Its food chain is a spiraling cycle.
2/2
Planar Void

Planar Void {B}

Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
"Planeswalking isn't about walking. It's about falling and screaming."
—Xantcha, Phyrexian outcast
Priest of Gix

Priest of Gix {2}{B}

Creature - Phyrexian Human Cleric Minion
When Priest of Gix enters the battlefield, add {B}{B}{B}.
"Gix doesn't want a people to rule but puppets to entertain his madness."
—Xantcha, Phyrexian outcast
2/1
Rain of Filth

Rain of Filth {B}

Instant
Until end of turn, lands you control gain "Sacrifice this land: Add {B}."
"When I say it rained, it was not small drops, but a thick, greasy drool pouring from the heavens."
—Urza, journal
Ravenous Skirge

Ravenous Skirge {2}{B}

Creature - Phyrexian Imp
Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
Hunger is a kind of madness—and here, all madness flourishes.
1/1
Reclusive Wight

Reclusive Wight {3}{B}

Creature - Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
There are places so horrible that even the dead hide their faces.
4/4
Reprocess

Reprocess {2}{B}{B}

Sorcery
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Everything will find its use in Phyrexia. Eventually.
Sanguine Guard

Sanguine Guard {1}{B}{B}

Creature - Phyrexian Zombie Knight
First strike
{1}{B}: Regenerate Sanguine Guard.
"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
—Phyrexian Scriptures
2/2
Sicken

Sicken {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1.
Cycling {2}
Urza dared to attack Phyrexia. Slowly, it retaliated.
Skirge Familiar

Skirge Familiar {4}{B}

Creature - Phyrexian Imp
Flying
Discard a card: Add {B}.
The first Yawgmoth priest to harness their power was rewarded with several unique mutilations.
3/2
Skittering Skirge

Skittering Skirge {B}{B}

Creature - Phyrexian Imp
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
The imps' warbling cries echo through Phyrexia's towers like those of mourning doves in a cathedral.
3/2
Sleeper Agent

Sleeper Agent {B}

Creature - Phyrexian Minion
When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.
3/3
Spined Fluke

Spined Fluke {2}{B}

Creature - Worm Horror
When Spined Fluke enters the battlefield, sacrifice a creature.
{B}: Regenerate Spined Fluke.
Its spines are prized as writing quills by the priests of Gix.
5/1
Tainted Aether

Tainted Aether {2}{B}{B}

Enchantment
Whenever a creature enters the battlefield, its controller sacrifices a creature or land.
Gix despised the sylvan morass. The gouge that the portal had torn in the forest was the only pleasing sight.
Unnerve

Unnerve {3}{B}

Sorcery
Each opponent discards two cards.
"If fear is the only tool you have left, then you'll never control me."
—Xantcha, to Gix
Unworthy Dead

Unworthy Dead {1}{B}

Creature - Phyrexian Skeleton
{B}: Regenerate Unworthy Dead.
"Great Yawgmoth moves across the seas of shard and bone and rust. We exalt him in life, in death, and in between."
—Phyrexian Scriptures
1/1
Unworthy Dead

Unworthy Dead {1}{B}

Creature - Phyrexian Skeleton
{B}: Regenerate Unworthy Dead.
1/1
Vampiric Embrace

Vampiric Embrace {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.
Vebulid

Vebulid {B}

Creature - Phyrexian Horror
Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.
0/0
Victimize

Victimize {2}{B}

Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
The priest cast Xantcha to the ground. "It is defective. We must scrap it."
Vile Requiem

Vile Requiem {2}{B}{B}

Enchantment
At the beginning of your upkeep, you may put a verse counter on Vile Requiem.
{1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Western Paladin

Western Paladin {2}{B}{B}

Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target white creature.
"Their weak laws. Their flawed systems. They inhibit the Grand Evolution. In Yawgmoth's name, we shall erase them."
—Oath of the West
3/3
Witch Engine

Witch Engine {5}{B}

Creature - Horror
Swampwalk
{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine.
4/4
Yawgmoth's Edict

Yawgmoth's Edict {1}{B}

Enchantment
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
"Phyrexia's purity permits no other."
—Xantcha, Phyrexian outcast