Strixhaven: School of Mages

Retriever Phoenix

Retriever Phoenix {3}{R}

Creature - Phoenix
Flying, haste
When Retriever Phoenix enters, if you cast it, learn.
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.
2/2
Start from Scratch

Start from Scratch {2}{R}

Sorcery - Lesson
Choose one —
• Start from Scratch deals 1 damage to any target.
• Destroy target artifact.
"I don't care what they think!" Rootha snapped. "I know I can do better."
Storm-Kiln Artist

Storm-Kiln Artist {3}{R}

Creature - Dwarf Shaman
Storm-Kiln Artist gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
A captured elemental makes for a potent, albeit unstable, power source.
2/2
Sudden Breakthrough

Sudden Breakthrough {1}{R}

Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token.
Rootha created constantly, passionately, in hopes of impressing her greatest critic: herself.
Tome Shredder

Tome Shredder {2}{R}

Creature - Wolf
Haste
{T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder.
"Quintorius, would you care to explain why you didn't complete your homework?"
—Augusta, Lorehold dean
2/2
Related card: Tome Shredder (Alchemy)
Twinscroll Shaman

Twinscroll Shaman {2}{R}

Creature - Dwarf Shaman
Double strike
"May your wretched name never grace the annals of history, you ignorant buffoon!"
1/2
Accomplished Alchemist

Accomplished Alchemist {3}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the amount of life you gained this turn.
"Tincture of murkroot and lizard feet? Simple. One that doesn't taste like murkroot and lizard feet? I'm working on it."
2/5
Basic Conjuration

Basic Conjuration {1}{G}{G}

Sorcery - Lesson
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
"I made that! It's mine! Did you see that?"
Bayou Groff

Bayou Groff {1}{G}

Creature - Plant Dog
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
"Groffs are great for tracking pests through the muck, but securing the pests before the groff devours them is a dicey endeavor."
—Lisette, Witherbloom dean
5/4
Big Play

Big Play {1}{G}

Instant
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
"Quandrix is running out of time. If they're going to capture the Witherbloom mascot, they need something big here."
—Cremik, Mage Tower commentator
Bookwurm

Bookwurm {7}{G}

Creature - Wurm
Trample
When Bookwurm enters, you gain 3 life and draw a card.
{2}{G}: Put Bookwurm from your graveyard into your library third from the top.
It takes "devouring a book in one sitting" to a frightening extreme.
7/7
Charge Through

Charge Through {G}

Instant
Target creature gains trample until end of turn.
Draw a card.
"What a move! Lorehold gets caught flat-footed, and Witherbloom barrels ahead."
—Cremik, Mage Tower commentator
Containment Breach

Containment Breach {2}{G}

Sorcery - Lesson
Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
For pest keepers, there's no sound more disheartening than breaking glass.
Devouring Tendrils

Devouring Tendrils {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
Witherbloom spells often take on the appearance—and personality—of their components.
Dragonsguard Elite

Dragonsguard Elite {1}{G}

Creature - Human Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite.
"The Founder Dragons brought the Blood Age to an end. It is an honor to serve them."
2/2
Ecological Appreciation

Ecological Appreciation {X}{2}{G}

Sorcery
Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.
Emergent Sequence

Emergent Sequence {1}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
Exponential Growth

Exponential Growth {X}{X}{G}{G}

Sorcery
Until end of turn, double target creature's power X times.
Most Quandrix students fundamentally disagree with the concept of "enough."
Field Trip

Field Trip {2}{G}

Sorcery
Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
Learn.
Fortifying Draught

Fortifying Draught {G}

Instant
You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
"If a seedling can push through solid stone, there's no limit to what I could do."
Gnarled Professor

Gnarled Professor {2}{G}{G}

Creature - Treefolk Druid
Trample
When Gnarled Professor enters, learn.
"Class is in season."
5/4
Honor Troll

Honor Troll {2}{G}

Creature - Troll Druid
Vigilance
If you would gain life, you gain that much life plus 1 instead.
Honor Troll gets +2/+1 as long as you have 25 or more life.
First in his clan to attend Strixhaven, and now first in his class.
2/3
Karok Wrangler

Karok Wrangler {4}{G}

Creature - Elf Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control.
"She showed up to class on a what?"
—Valentin, Witherbloom Dean
3/3
Leyline Invocation

Leyline Invocation {5}{G}

Sorcery
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
"Do you still believe my work is nothing but dry, boring equations?"
—Cairu, Quandrix mage-student
Mage Duel

Mage Duel {2}{G}

Sorcery
This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.
Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control.
"Remember the rules. No spells to the face!"