Scurrid Colony

Scurrid Colony {1}{G}

Creature - Squirrel
Reach
Scurrid Colony gets +2/+2 as long as you control eight or more lands.
Scurrid teeth evolved to crack open nuts, but they work just as well for crushing bones if the nest is threatened.
2/2
Related cards: Garruk, Wrath of the Wilds Hinterland Chef
Details
Legalities
Rulings
  • 2021-04-16 Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.
  • 2021-04-16 If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.
Links
Printings
  • Strixhaven: School of Mages (common)

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 怖鼠群落
  • 怖鼠群落
  • Skurrid-Kolonie
  • Colonie de scurrides
  • Colonia di Scorrid
  • スカーリドの群棲
  • 스커리드 군락
  • Colônia de Escurrídeos
  • Колония Скурридов
  • Colonia de escúrrid