Strixhaven: School of Mages

Pop Quiz

Pop Quiz {2}{U}

Instant
Draw a card.
Learn.
"Today is hydromancy? I thought it was amplimancy! I studied for amplimancy!"
Reject

Reject {1}{U}

Instant
Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Grux, for the last time, you have to do more than simply shout 'Apply!' at the administrators."
—Pavil, admissions officer
Resculpt

Resculpt {1}{U}

Instant
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Critics were struck first by the elemental's surprising grace, and then by its fists.
Serpentine Curve

Serpentine Curve {3}{U}

Sorcery
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
"Math bites."
—Bim, Lorehold mage-student
Snow Day

Snow Day {4}{U}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
"Advanced Elemental Manifestations is canceled until all students have thawed."
—Prismari dormitory notice
Solve the Equation

Solve the Equation {2}{U}

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Zimone's brilliance drew attention from many, including the sinister mages known as the Oriq.
Soothsayer Adept

Soothsayer Adept {1}{U}

Creature - Merfolk Wizard
{1}{U}, {T}: Draw a card, then discard a card.
One of the first lessons divination students learn is how to recognize the difference between a portent and a simple surface ripple.
1/3
Symmetry Sage

Symmetry Sage {U}

Creature - Human Wizard
Flying
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn.
"By my calculations, I should be able to achieve true enlightenment before graduation."
0/2
Teachings of the Archaics

Teachings of the Archaics {2}{U}

Sorcery - Lesson
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Mages seek out the ancient beings known as the Archaics for their boundless knowledge of history and magic, dispensed only in cryptic metaphors.
Tempted by the Oriq

Tempted by the Oriq {1}{U}{U}{U}

Sorcery
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
To exact his vengeance, Extus needed followers. His infiltrators recruited promising mage-students from the very halls he sought to destroy.
Test of Talents

Test of Talents {1}{U}

Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Vortex Runner

Vortex Runner {2}{U}

Creature - Human Wizard
As long as you control eight or more lands, this creature gets +1/+0 and can't be blocked.
"By using the vortex, I can study for at least fifteen extra minutes between every class. I wasn't being reckless, Dean Imbraham. I was being efficient."
2/3
Waterfall Aerialist

Waterfall Aerialist {3}{U}

Creature - Djinn Wizard
Flying
Ward {2}
Form and function in perfect unity.
3/1
Wormhole Serpent

Wormhole Serpent {4}{U}

Creature - Serpent
{3}{U}: Target creature can't be blocked this turn.
After drownings, devourings, and one highly unpleasant algae infestation, unsupervised portal use on campus was banned.
3/5
Related card: Tireless Angler
Arrogant Poet

Arrogant Poet {1}{B}

Creature - Human Warlock
Whenever this creature attacks, you may pay 2 life. If you do, it gains flying until end of turn.
"I would be kinder to my peers, Professor, but I simply don't have any."
2/1
Baleful Mastery

Baleful Mastery {3}{B}

Instant
You may pay {1}{B} rather than pay this spell's mana cost.
If the {1}{B} cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Brackish Trudge

Brackish Trudge {2}{B}

Creature - Fungus Beast
This creature enters tapped.
{1}{B}: Return this card from your graveyard to your hand. Activate only if you gained life this turn.
Most trudges are covered with decaying plant matter, making them ideal breeding grounds for fungal spores.
4/2
Callous Bloodmage

Callous Bloodmage {2}{B}

Creature - Vampire Warlock
When this creature enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
2/1
Confront the Past

Confront the Past {X}{B}

Sorcery - Lesson
Choose one —
• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.
• Remove twice X loyalty counters from target planeswalker an opponent controls.
"Why, Gideon? Of all people, why save me?"
Crushing Disappointment

Crushing Disappointment {3}{B}

Instant
Each player loses 2 life. You draw two cards.
Most students could barely endure Dean Embrose's scrutiny for a semester or two; Killian lived with it his entire life.
Essence Infusion

Essence Infusion {1}{B}

Sorcery
Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
"I'd say it's still a fair fight—now my friend is about the size of your ego."
Eyetwitch

Eyetwitch {B}

Creature - Eye Bat
Flying
When this creature dies, learn.
Oculomancers see the ideal potion ingredient. The bats don't see it that way.
1/1
Flunk

Flunk {1}{B}

Instant
Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
"I assure you, no one fails my course more than once."
—Embrose, Silverquill dean
Go Blank

Go Blank {2}{B}

Sorcery
Target player discards two cards. Then exile that player's graveyard.
The only feeling worse than not knowing the answer is the certainty that you once did.
Hunt for Specimens

Hunt for Specimens {1}{B}

Sorcery
Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Learn.