Secrets of Strixhaven

Vibrant Outburst

Vibrant Outburst {U}{R}

Instant
Vibrant Outburst deals 3 damage to any target. Tap up to one target creature.
"I'll show you a 'colorful insult'!"
Vicious Rivalry

Vicious Rivalry {2}{B}{G}

Sorcery
As an additional cost to cast this spell, pay X life.
Destroy all artifacts and creatures with mana value X or less.
So intense was their hatred they didn't realize how lonely they'd become. In the end, all they had was each other, and they hated that, too.
Visionary's Dance

Visionary's Dance {5}{U}{R}

Sorcery
Create two 3/3 blue and red Elemental creature tokens with flying.
{2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Choreography powers the spell, but improvisation shapes it.
Wilt in the Heat

Wilt in the Heat {2}{R}{W}

Instant
This spell costs {2} less to cast if one or more cards left your graveyard this turn.
Wilt in the Heat deals 5 damage to target creature. If that creature would die this turn, exile it instead.
"'It'll be fun,' they said. 'The Fields are full of dead things,' they said."
Witherbloom Charm

Witherbloom Charm {B}{G}

Instant
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Witherbloom, the Balancer

Witherbloom, the Balancer {6}{B}{G}

Legendary Creature - Elder Dragon
Affinity for creatures
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
5/5
Zaffai and the Tempests

Zaffai and the Tempests {5}{U}{R}

Legendary Creature - Human Bard Sorcerer
Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.
"Leave everything on the stage and give them a performance they'll never forget."
5/7
Biblioplex Tomekeeper

Biblioplex Tomekeeper {4}

Artifact Creature - Construct
When this creature enters, choose up to one —
• Target creature becomes prepared.
• Target creature becomes unprepared.
"Due dates are firm, and will be enforced."
3/4
Diary of Dreams

Diary of Dreams {2}

Artifact - Book
Whenever you cast an instant or sorcery spell, put a page counter on this artifact.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact.
"We make art. Art makes us."
—Galazeth Prismari
Mage Tower Referee

Mage Tower Referee {2}

Artifact Creature - Construct
Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Incapable of choosing a favorite and invulnerable to the influence of magic, it is an ideal and obnoxiously accurate referee.
2/1
Page, Loose Leaf

Page, Loose Leaf {2}

Legendary Artifact Creature - Construct
{T}: Add {C}.
Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order.
0/2
Potioner's Trove

Potioner's Trove {3}

Artifact
{T}: Add one mana of any color.
{T}: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn.
The shops of Ribtruss Town sell anything that can be gathered within Titan's Grave. Just don't ask where they acquired their goods.
Strixhaven Skycoach

Strixhaven Skycoach {3}

Artifact - Vehicle
Flying
When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2
3/2
Deathcap Glade

Deathcap Glade

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {G}.
"Life is defined by change. When I shucked my flesh to combat the Phyrexian infection, it was not loss to me, merely a new state of being."
—Moseo, dean of the vein
Dreamroot Cascade

Dreamroot Cascade

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
"Nature is chaos governed by principle. In analyzing these patterns, I hope to protect Strixhaven's future from any more tragedy."
—Adrix, dean of theory
Fields of Strife

Fields of Strife

Land
This land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}: Surveil 1.
The terrible Blood Age lives on in the unending battle between thousands of spirits trapped in their final moments.
Forum of Amity

Forum of Amity

Land
This land enters tapped.
{T}: Add {W} or {B}.
{2}{W}{B}, {T}: Surveil 1.
A sprawling edifice dedicated to promoting and protecting the fragile peace that holds Arcavios together.
Great Hall of the Biblioplex

Great Hall of the Biblioplex

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land.
Paradox Gardens

Paradox Gardens

Land
This land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}: Surveil 1.
A vast expanse that alters the rules of nature, offering a glimpse into the very structure of reality.
Petrified Hamlet

Petrified Hamlet

Land
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "{T}: Add {C}."
{T}: Add {C}.
Shattered Sanctum

Shattered Sanctum

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {W} or {B}.
"The most cordial words are often the ones intended to deceive. It's only of late that I've realized how much strength honesty requires."
—Embrose, dean of shadow
Skycoach Waypoint

Skycoach Waypoint

Land
{T}: Add {C}.
{3}, {T}: Target creature becomes prepared.
"Do you have all your books? And your stylus? And your extra uniform? And your lucky scarf?"
—Overheard at Hookiver Station
Spectacle Summit

Spectacle Summit

Land
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}, {T}: Surveil 1.
Shaped by both its own wild nature and the magic of visiting artists, the Muse and the surrounding landscape are a wonder to behold.
Stormcarved Coast

Stormcarved Coast

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {U} or {R}.
"Careful ideation crashes together with wild creativity. Though I am grateful to be made dean, I've found it difficult to represent just the one side."
—Veyran, dean of perfection
Sundown Pass

Sundown Pass

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {R} or {W}.
"Study of the past is preparation for the future. My fail-safe spell, activated upon my death, was precaution born from tales of the careless."
—Augusta, dean of order