Secrets of Strixhaven

Withering Curse

Withering Curse {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Although lumarets are small magical creatures, they can gather to eliminate larger threats.
Choreographed Sparks

Choreographed Sparks {R}{R}

Instant
This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
Emeritus of Conflict

Emeritus of Conflict {1}{R}

Creature - Human Wizard
First strike
Whenever you cast your third spell each turn, this creature becomes prepared.
2/2
Card has other part: Lightning Bolt (Prepared)
Lightning Bolt (Prepared)

Lightning Bolt (Prepared) {R}

Instant
Lightning Bolt deals 3 damage to any target.
Card has other part: Emeritus of Conflict
Flashback

Flashback {R}

Instant
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Quintorius found that every new discovery motivated him to keep exploring.
Maelstrom Artisan

Maelstrom Artisan {1}{R}{R}

Creature - Minotaur Sorcerer
Haste
This creature enters prepared.
3/2
Card has other part: Rocket Volley
Rocket Volley

Rocket Volley {1}{R}

Sorcery
Destroy target nonbasic land.
Card has other part: Maelstrom Artisan
Molten-Core Maestro

Molten-Core Maestro {1}{R}

Creature - Goblin Bard
Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.
"My media? Fury and flame."
2/2
Steal the Show

Steal the Show {2}{R}

Sorcery
Choose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
Ambitious Augmenter

Ambitious Augmenter {G}

Creature - Turtle Wizard
Increment
When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
1/1
Comforting Counsel

Comforting Counsel {1}{G}

Enchantment
Whenever you gain life, put a growth counter on this enchantment.
As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.
In the grief that followed the Invasion, Willowdusk's office turned into an unofficial hideaway for overwhelmed students.
Emeritus of Abundance

Emeritus of Abundance {2}{G}

Creature - Elf Druid
Vigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared.
3/4
Card has other part: Regrowth (Prepared)
Regrowth (Prepared)

Regrowth (Prepared) {1}{G}

Sorcery
Return target card from your graveyard to your hand.
Card has other part: Emeritus of Abundance
Planar Engineering

Planar Engineering {3}{G}

Sorcery
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
"All growth comes at a cost. It's up to each of us to determine if the result is worth the sacrifice."
—Oracle Jadzi, to Tam
Slumbering Trudge

Slumbering Trudge {X}{G}

Creature - Plant Beast
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped.
"Yes, she is blocking the path. Are you volunteering to move her?"
—Tam, to Kirol
6/6
Vastlands Scavenger

Vastlands Scavenger {1}{G}{G}

Creature - Bear Druid
Deathtouch
This creature enters prepared.
4/4
Card has other part: Bind to Life
Bind to Life

Bind to Life {4}{G}

Instant
Mill seven cards. Then put a creature card from among them onto the battlefield.
Card has other part: Vastlands Scavenger
Applied Geometry

Applied Geometry {2}{G}{U}

Sorcery
Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it.
"I know the prompt was to replicate a scurrid, but I took some creative liberties with my version."
Ark of Hunger

Ark of Hunger {2}{R}{W}

Artifact
Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life.
{T}: Mill a card. You may play that card this turn.
Few relics survived the turmoil of the Blood Age; those that did are powerful, dangerous, or both.
Aziza, Mage Tower Captain

Aziza, Mage Tower Captain {R}{W}

Legendary Creature - Djinn Sorcerer
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
"Good play, team! Now let's run it again until it's perfect!"
2/2
Berta, Wise Extrapolator

Berta, Wise Extrapolator {2}{G}{U}

Legendary Creature - Frog Druid
Increment
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
{X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
1/4
Cauldron of Essence

Cauldron of Essence {1}{B}{G}

Artifact
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
In the gloomy depths of Widdershins Hall sits an iron belly—always hungry, but generous to those who feed it.
Conciliator's Duelist

Conciliator's Duelist {W}{W}{B}{B}

Creature - Kor Warlock
When this creature enters, draw a card. Each player loses 1 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"By all means, let's debate."
4/3
Dina's Guidance

Dina's Guidance {1}{B}{G}

Instant
Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle.
"This last step is very important. You'll need to know if the friend you're searching for is alive or dead."
Fix What's Broken

Fix What's Broken {2}{W}{B}

Sorcery
As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield.
Two tired souls finally found something to unite them.