Shadows over Innistrad

Skin Invasion
Skin Shedder

Skin Invasion {R}

Enchantment - Aura
Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
Card has other part: Skin Shedder
Skin Shedder
Skin Invasion

Skin Shedder

Creature - Insect Horror
(Color indicator: Skin Shedder is red)
"Patient complained of burning sensation in upper back and at base of neck. Bed rest recommended. In a couple days, he should feel like a new man."
—Lagra, hamlet physician
3/4
Card has other part: Skin Invasion
Spiteful Motives

Spiteful Motives {3}{R}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+0 and has first strike.
Having infiltrated the Lunarch Council, the Skirsdag await the perfect moment to strike.
Stensia Masquerade

Stensia Masquerade {2}{R}

Enchantment
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R}
Structural Distortion

Structural Distortion {3}{R}

Sorcery
Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
"As Zendikar has bled, so will Innistrad. As I have wept, so will Sorin."
—Nahiri
Tormenting Voice

Tormenting Voice {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards.
"The voice has grown louder, its accusations angrier and more insistent. By morning, it will likely drown out all else. I fear what I will do."
—Letter discovered in an abandoned estate
Ulrich's Kindred

Ulrich's Kindred {2}{R}

Creature - Wolf
Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn.
"I am not its master. We are of the same pack."
—Ulrich, Krallenhorde alpha
3/2
Uncaged Fury

Uncaged Fury {2}{R}

Instant
Target creature gets +1/+1 and gains double strike until end of turn.
"It's right to fear those that you keep locked away."
—Rahilda, Vildin-Pack alpha
Vessel of Volatility

Vessel of Volatility {1}{R}

Enchantment
{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.
"To be honest, I'm not quite sure what's going to happen."
—Renna, Selhoff alchemist
Village Messenger
Moonrise Intruder

Village Messenger {R}

Creature - Human Werewolf
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.
"I'm afraid it's bad news."
1/1
Card has other part: Moonrise Intruder
Moonrise Intruder
Village Messenger

Moonrise Intruder

Creature - Werewolf
(Color indicator: Moonrise Intruder is red)
Menace
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.
2/2
Card has other part: Village Messenger
Voldaren Duelist

Voldaren Duelist {3}{R}

Creature - Vampire Warrior
Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.
"I have yet to find my equal."
3/2
Wolf of Devil's Breach

Wolf of Devil's Breach {3}{R}{R}

Creature - Elemental Wolf
Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.
"How can werewolves be considered abominations next to such creatures?"
—Arlinn Kord
5/5
Aim High

Aim High {1}{G}

Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn.
"A slayer gets by on wits and reflexes."
—Higa, slayer-captain of Gatstaf
Autumnal Gloom
Ancient of the Equinox

Autumnal Gloom {2}{G}

Enchantment
{B}: Mill a card.
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
Card has other part: Ancient of the Equinox
Ancient of the Equinox
Autumnal Gloom

Ancient of the Equinox

Creature - Treefolk
(Color indicator: Ancient of the Equinox is green)
Trample, hexproof
"When the leaves fall and the nights grow cold, look elsewhere for firewood."
—Ola of Lambholt
4/4
Card has other part: Autumnal Gloom
Briarbridge Patrol

Briarbridge Patrol {3}{G}

Creature - Human Warrior
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate.
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
3/3
Byway Courier

Byway Courier {2}{G}

Creature - Human Scout
When Byway Courier dies, investigate.
A good courier travels fast and asks no questions.
3/2
Clip Wings

Clip Wings {1}{G}

Instant
Each opponent sacrifices a creature with flying.
It is a grim duty to save the world from those created to protect it.
Confront the Unknown

Confront the Unknown {G}

Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control.
"Never flinch from the truth."
—Thalia, Guardian of Thraben
Crawling Sensation

Crawling Sensation {2}{G}

Enchantment
At the beginning of your upkeep, you may mill two cards.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Cryptolith Rite

Cryptolith Rite {1}{G}

Enchantment
Creatures you control have "{T}: Add one mana of any color."
The chant was incomprehensible, but its power was unmistakable.
Cult of the Waxing Moon

Cult of the Waxing Moon {4}{G}

Creature - Human Shaman
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
In times of madness, people cling to the familiar, monstrous though it may be.
5/4
Deathcap Cultivator

Deathcap Cultivator {1}{G}

Creature - Human Druid
{T}: Add {B} or {G}.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.
The old hermit would never say what he fed his mushrooms, and people learned not to ask.
2/1
Duskwatch Recruiter
Krallenhorde Howler

Duskwatch Recruiter {1}{G}

Creature - Human Warrior Werewolf
{2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
2/2
Card has other part: Krallenhorde Howler