Shadows over Innistrad Remastered

Explosive Apparatus

Explosive Apparatus {1}

Artifact
{3}, {T}, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
Field Creeper

Field Creeper {2}

Artifact Creature - Scarecrow
As it walks across the fallow field, its awkward, loping gait matches the rattling on its head to create a haunting rhythm that chills the bones.
2/1
Harvest Hand
Scrounged Scythe

Harvest Hand {3}

Artifact Creature - Scarecrow
When Harvest Hand dies, return it to the battlefield transformed under your control.
2/2
Card has other part: Scrounged Scythe
Scrounged Scythe
Harvest Hand

Scrounged Scythe

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace.
Equip {2}
Card has other part: Harvest Hand
Lupine Prototype

Lupine Prototype {2}

Artifact Creature - Wolf Construct
Lupine Prototype can't attack or block unless a player has no cards in hand.
5/5
Magnifying Glass

Magnifying Glass {3}

Artifact
{T}: Add {C}.
{4}, {T}: Investigate.
Related card: Agency Outfitter
Murderer's Axe

Murderer's Axe {4}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip—Discard a card.
Neglected Heirloom
Ashmouth Blade

Neglected Heirloom {1}

Artifact - Equipment
Equipped creature gets +1/+1.
When equipped creature transforms, transform Neglected Heirloom.
Equip {1}
Card has other part: Ashmouth Blade
Ashmouth Blade
Neglected Heirloom

Ashmouth Blade

Artifact - Equipment
Equipped creature gets +3/+3 and has first strike.
Equip {3}
Card has other part: Neglected Heirloom
Slayer's Plate

Slayer's Plate {3}

Artifact - Equipment
Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {3}
Soul Separator

Soul Separator {3}

Artifact
{5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Stitcher's Graft

Stitcher's Graft {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
Tamiyo's Journal

Tamiyo's Journal {5}

Legendary Artifact
At the beginning of your upkeep, investigate.
{T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
Terrarion

Terrarion {1}

Artifact
Terrarion enters the battlefield tapped.
{2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors.
When Terrarion is put into a graveyard from the battlefield, draw a card.
True-Faith Censer

True-Faith Censer {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2}
Wild-Field Scarecrow

Wild-Field Scarecrow {3}

Artifact Creature - Scarecrow
Defender
{2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
1/4
Choked Estuary

Choked Estuary

Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}.
Foreboding Ruins

Foreboding Ruins

Land
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}.
Forsaken Sanctuary

Forsaken Sanctuary

Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}.
Fortified Village

Fortified Village

Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}.
Foul Orchard

Foul Orchard

Land
Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G}.
Game Trail

Game Trail

Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}.
Geier Reach Sanitarium

Geier Reach Sanitarium

Legendary Land
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.
Hanweir Battlements
Hanweir, the Writhing Township

Hanweir Battlements

Land
{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Card has other part: Hanweir, the Writhing Township
Related card: Hanweir Garrison
Highland Lake

Highland Lake

Land
Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}.