Shadowmoor

Sygg, River Cutthroat

Sygg, River Cutthroat {U/B}{U/B}

Legendary Creature - Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card.
"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."
1/3
Torpor Dust

Torpor Dust {2}{U/B}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
"Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath."
Wanderbrine Rootcutters

Wanderbrine Rootcutters {2}{U/B}{U/B}

Creature - Merfolk Rogue
Wanderbrine Rootcutters can't be blocked by green creatures.
Most dirtwalkers only know of the vicious merrows that dwell in the shallows. They can't begin to fathom the wickedness that skulks in the Dark Meanders.
3/3
Wasp Lancer

Wasp Lancer {U/B}{U/B}{U/B}

Creature - Faerie Soldier
Flying
"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
—Awylla, elvish safewright
3/2
Ashenmoor Gouger

Ashenmoor Gouger {B/R}{B/R}{B/R}

Creature - Elemental Warrior
Ashenmoor Gouger can't block.
After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.
4/4
Ashenmoor Liege

Ashenmoor Liege {1}{B/R}{B/R}{B/R}

Creature - Elemental Knight
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.
4/1
Cultbrand Cinder

Cultbrand Cinder {4}{B/R}

Creature - Elemental Shaman
When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
"Your seared flesh will be the first step in your journey to dark enlightenment."
3/3
Demigod of Revenge

Demigod of Revenge {B/R}{B/R}{B/R}{B/R}{B/R}

Creature - Spirit Avatar
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
"His laugh, a bellowing, deathly din, slices through the heavens, making them bleed."
—The Seer's Parables
5/4
Din of the Fireherd

Din of the Fireherd {5}{B/R}{B/R}{B/R}

Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Vengeance in stampede form.
Emberstrike Duo

Emberstrike Duo {1}{B/R}

Creature - Elemental Warrior Shaman
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
1/1
Everlasting Torment

Everlasting Torment {2}{B/R}

Enchantment
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither.
When night fell, the plane itself was scarred.
Fists of the Demigod

Fists of the Demigod {1}{B/R}

Enchantment - Aura
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither.
As long as enchanted creature is red, it gets +1/+1 and has first strike.
Fulminator Mage

Fulminator Mage {1}{B/R}{B/R}

Creature - Elemental Shaman
Sacrifice Fulminator Mage: Destroy target nonbasic land.
"Unsafe Terrain Ahead—Turn Back"
—Sign near the former location of Pyrtagh Cairn
2/2
Grief Tyrant

Grief Tyrant {5}{B/R}

Creature - Horror
Grief Tyrant enters the battlefield with four -1/-1 counters on it.
When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
8/8
Kulrath Knight

Kulrath Knight {3}{B/R}{B/R}

Creature - Elemental Knight
Flying
Wither
Creatures your opponents control with counters on them can't attack or block.
Mounted cinders circle the blasted peak at Kulrath, hunting the Extinguisher.
3/3
Manaforge Cinder

Manaforge Cinder {B/R}

Creature - Elemental Shaman
{1}: Add {B} or {R}. Activate no more than three times each turn.
Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.
1/1
Murderous Redcap

Murderous Redcap {2}{B/R}{B/R}

Creature - Goblin Assassin
When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target.
Persist
2/2
Poison the Well

Poison the Well {2}{B/R}{B/R}

Sorcery
Destroy target land. Poison the Well deals 2 damage to that land's controller.
Wells that provide clean, unhaunted water are rare enough to be worth building an entire town around.
Scar

Scar {B/R}

Instant
Put a -1/-1 counter on target creature.
"What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war."
—Illulia of Nighthearth
Sootstoke Kindler

Sootstoke Kindler {1}{B/R}

Creature - Elemental Shaman
Haste
{T}: Target black or red creature gains haste until end of turn.
"Nothing warms my heart better than a spirit kindled with rage."
1/1
Sootwalkers

Sootwalkers {2}{B/R}{B/R}

Creature - Elemental Rogue
Sootwalkers can't be blocked by white creatures.
"Why allow the fires of others to burn, when ours do not? Why leave them content, while we suffer? If there is to be misery, let it be borne by all."
3/3
Spiteflame Witch

Spiteflame Witch {1}{B/R}

Creature - Elemental Shaman
{B}{R}: Each player loses 1 life.
Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.
2/1
Spiteful Visions

Spiteful Visions {2}{B/R}{B/R}

Enchantment
At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Knowledge brings the sting of disillusionment, but the pain teaches perspective.
Torrent of Souls

Torrent of Souls {4}{B/R}

Sorcery
Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell.
Traitor's Roar

Traitor's Roar {4}{B/R}

Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire