Shadowmoor

Rite of Consumption

Rite of Consumption {1}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Sickle Ripper

Sickle Ripper {1}{B}

Creature - Elemental Warrior
Wither
His sickle was forged in the heat of another cinder's funeral pyre.
2/1
Smolder Initiate

Smolder Initiate {B}

Creature - Elemental Shaman
Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
"Life is a circle. Death is a vicious circle."
1/1
Splitting Headache

Splitting Headache {3}{B}

Sorcery
Choose one —
• Target player discards two cards.
• Target player reveals their hand. You choose a card from it. That player discards that card.
All faeries delve for dreams. But not all wait for their victims to fall asleep.
Torture

Torture {B}

Enchantment - Aura
Enchant creature
{1}{B}: Put a -1/-1 counter on enchanted creature.
What the vigor of life builds up, agony tears down again.
Related card: Apocalypse Chime
Wound Reflection

Wound Reflection {5}{B}

Enchantment
At the beginning of each end step, each opponent loses life equal to the life they lost this turn.
The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.
Blistering Dieflyn

Blistering Dieflyn {3}{R}

Creature - Imp
Flying
{B/R}: Blistering Dieflyn gets +1/+0 until end of turn.
Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again.
0/1
Bloodmark Mentor

Bloodmark Mentor {1}{R}

Creature - Goblin Warrior
Red creatures you control have first strike.
Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.
1/1
Bloodshed Fever

Bloodshed Fever {R}

Enchantment - Aura
Enchant creature
Enchanted creature attacks each combat if able.
Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
Boggart Arsonists

Boggart Arsonists {2}{R}

Creature - Goblin Rogue
Plainswalk
{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.
The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.
2/1
Burn Trail

Burn Trail {3}{R}

Sorcery
Burn Trail deals 3 damage to any target.
Conspire
Cragganwick Cremator

Cragganwick Cremator {2}{R}{R}

Creature - Giant Shaman
When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
Each night that his bowl fills, a village mourns.
5/4
Crimson Wisps

Crimson Wisps {R}

Instant
Target creature becomes red and gains haste until end of turn.
Draw a card.
The whispers are incomprehensible, yet cinders always hear a message of urgency.
Deep-Slumber Titan

Deep-Slumber Titan {2}{R}{R}

Creature - Giant Warrior
Deep-Slumber Titan enters tapped.
Deep-Slumber Titan doesn't untap during your untap step.
Whenever Deep-Slumber Titan is dealt damage, untap it.
Do not disturb.
7/7
Elemental Mastery

Elemental Mastery {3}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Ember Gale

Ember Gale {3}{R}

Sorcery
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
"Terrible wind. It whipped sparks into our skin, then stoked them even hotter!"
—Bowen, Barrenton guardcaptain
Flame Javelin

Flame Javelin {2/R}{2/R}{2/R}

Instant
Flame Javelin deals 4 damage to any target.
Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.
Furystoke Giant

Furystoke Giant {3}{R}{R}

Creature - Giant Warrior
When Furystoke Giant enters, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn.
Persist
3/3
Horde of Boggarts

Horde of Boggarts {3}{R}

Creature - Goblin
Menace
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.
*/*
Inescapable Brute

Inescapable Brute {5}{R}

Creature - Giant Warrior
Wither
Inescapable Brute must be blocked if able.
If you think you made it past him alive, he's just teasing you.
3/3
Intimidator Initiate

Intimidator Initiate {R}

Creature - Goblin Shaman
Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
Don't stand in his way, for his way is full of pointy things and fire.
1/1
Jaws of Stone

Jaws of Stone {5}{R}

Sorcery
Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
When giants find their mountain homes infested, they have a whole range of solutions.
Knollspine Dragon

Knollspine Dragon {5}{R}{R}

Creature - Dragon
Flying
When Knollspine Dragon enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
It woke to find a vast world in need of a master.
7/5
Knollspine Invocation

Knollspine Invocation {1}{R}{R}

Enchantment
{X}, Discard a card with mana value X: Knollspine Invocation deals X damage to any target.
Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll.
Mudbrawler Cohort

Mudbrawler Cohort {1}{R}

Creature - Goblin Warrior
Haste
Mudbrawler Cohort gets +1/+1 as long as you control another red creature.
Before a raid, the members of Wort's gang egg each other on with tales of their hunger and what they'll do to sate it, each outdoing the last.
1/1