Scourge

Scourge contains 143 cards.
It is part of Onslaught block.
Released: 2003-05-26
Base set size: 143 cards.
Ageless Sentinels

Ageless Sentinels {3}{W}

Creature - Wall
Defender
Flying
When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender.
4/4
Astral Steel

Astral Steel {2}{W}

Instant
Target creature gets +1/+2 until end of turn.
Storm
Aven Farseer

Aven Farseer {1}{W}

Creature - Bird Soldier
Flying
Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.
His enemies' trickery and deceit only fuel his righteous anger.
1/1
Aven Liberator

Aven Liberator {2}{W}{W}

Creature - Bird Soldier
Flying
Morph {3}{W}
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2/3
Daru Spiritualist

Daru Spiritualist {1}{W}

Creature - Human Cleric
Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
He lifts the spirits of his people so they may descend in wrath upon their foes.
1/1
Daru Warchief

Daru Warchief {2}{W}{W}

Creature - Human Soldier
Soldier spells you cast cost {1} less to cast.
Soldier creatures you control get +1/+2.
His victories speak for him.
1/1
Dawn Elemental

Dawn Elemental {W}{W}{W}{W}

Creature - Elemental
Flying
Prevent all damage that would be dealt to Dawn Elemental.
It was midnight on the Daru Plains, yet it seemed the sun was rising.
3/3
Decree of Justice

Decree of Justice {X}{X}{2}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W}
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Dimensional Breach

Dimensional Breach {5}{W}{W}

Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Dragon Scales

Dragon Scales {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
Dragonstalker

Dragonstalker {4}{W}

Creature - Bird Soldier
Flying, protection from Dragons
"When the skies are filled with flames, the brave shall step forward to quench them."
—Order prophecy
3/3
Eternal Dragon

Eternal Dragon {5}{W}{W}

Creature - Dragon Spirit
Flying
{3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2}
5/5
Exiled Doomsayer

Exiled Doomsayer {1}{W}

Creature - Human Cleric
All morph costs cost {2} more.
He's desperate to hold back the future because he has seen it.
1/2
Force Bubble

Force Bubble {2}{W}{W}

Enchantment
If damage would be dealt to you, put that many depletion counters on Force Bubble instead.
When there are four or more depletion counters on Force Bubble, sacrifice it.
At the beginning of each end step, remove all depletion counters from Force Bubble.
Frontline Strategist

Frontline Strategist {W}

Creature - Human Soldier
Morph {W}
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
1/1
Gilded Light

Gilded Light {1}{W}

Instant
You gain shroud until end of turn.
Cycling {2}
"Whoever survives the first blow lives to land the second."
Guilty Conscience

Guilty Conscience {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
Those who most feel guilt don't need to, while those who most need to feel guilt never do.
—Order proverb
Karona's Zealot

Karona's Zealot {4}{W}

Creature - Human Cleric
Morph {3}{W}{W}
When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
2/5
Noble Templar

Noble Templar {5}{W}

Creature - Human Cleric Soldier
Vigilance
Plainscycling {2}
3/6
Rain of Blades

Rain of Blades {W}

Instant
Rain of Blades deals 1 damage to each attacking creature.
Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.
Recuperate

Recuperate {3}{W}

Instant
Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.
"Rise once more, so you may continue to destroy our enemies."
—Karona, false god
Reward the Faithful

Reward the Faithful {W}

Instant
Any number of target players each gain life equal to the highest mana value among permanents you control.
"When you have drunk your fill, pass the cup to others who thirst."
Silver Knight

Silver Knight {W}{W}

Creature - Human Knight
First strike, protection from red
Otaria's last defense against the wave of chaos threatening to engulf it.
2/2
Trap Digger

Trap Digger {3}{W}

Creature - Human Soldier
{2}{W}, {T}: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
1/3
Wing Shards

Wing Shards {1}{W}{W}

Instant
Target player sacrifices an attacking creature.
Storm