Scourge

Twisted Abomination

Twisted Abomination {5}{B}

Creature - Zombie Mutant
{B}: Regenerate Twisted Abomination.
Swampcycling {2}
5/3
Unburden

Unburden {1}{B}{B}

Sorcery
Target player discards two cards.
Cycling {2}
Cabal initiates enter training full of hopes and fears. They graduate with neither.
Undead Warchief

Undead Warchief {2}{B}{B}

Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
It has the strength of seven men. In fact, it used to be seven men.
1/1
Unspeakable Symbol

Unspeakable Symbol {1}{B}{B}

Enchantment
Pay 3 life: Put a +1/+1 counter on target creature.
The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge.
Vengeful Dead

Vengeful Dead {3}{B}

Creature - Zombie
Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.
Those who don't learn from their deaths are destined to repeat them.
3/2
Zombie Cutthroat

Zombie Cutthroat {3}{B}{B}

Creature - Zombie
Morph—Pay 5 life.
The single-mindedness of a zombie, the cunning of an assassin.
3/4
Bonethorn Valesk

Bonethorn Valesk {4}{R}

Creature - Beast
Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to any target.
Barbarians weave its spurs into ceremonial charms to proclaim their hardiness in battle.
4/2
Carbonize

Carbonize {2}{R}

Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Chartooth Cougar

Chartooth Cougar {5}{R}

Creature - Cat Beast
{R}: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling {2}
4/4
Decree of Annihilation

Decree of Annihilation {8}{R}{R}

Sorcery
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5}{R}{R}
When you cycle Decree of Annihilation, destroy all lands.
Dragon Breath

Dragon Breath {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has haste.
{R}: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
Dragon Mage

Dragon Mage {5}{R}{R}

Creature - Dragon Wizard
Flying
Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.
"You'll bend to my will—with or without your precious sanity."
5/5
Dragon Tyrant

Dragon Tyrant {8}{R}{R}

Creature - Dragon
Flying, trample
Double strike
At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.
{R}: Dragon Tyrant gets +1/+0 until end of turn.
6/6
Dragonspeaker Shaman

Dragonspeaker Shaman {1}{R}{R}

Creature - Human Barbarian Shaman
Dragon spells you cast cost {2} less to cast.
"We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal."
2/2
Dragonstorm

Dragonstorm {8}{R}

Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm
Enrage

Enrage {X}{R}

Instant
Target creature gets +X/+0 until end of turn.
"You wouldn't like me when I'm angry."
Extra Arms

Extra Arms {4}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, it deals 2 damage to any target.
"Perhaps extra heads would have served them better."
—Foothill guide
Form of the Dragon

Form of the Dragon {4}{R}{R}{R}

Enchantment
At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Goblin Brigand

Goblin Brigand {1}{R}

Creature - Goblin Warrior
Goblin Brigand attacks each combat if able.
After the Skirk Ridge collapsed, the goblins erected a system of ropes and pulleys to hold up what was left.
2/2
Goblin Psychopath

Goblin Psychopath {3}{R}

Creature - Goblin Mutant
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
The destruction he causes is nothing next to the chaos in his mind.
5/5
Goblin War Strike

Goblin War Strike {R}

Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
"Fire, aim, ready!"
Goblin Warchief

Goblin Warchief {1}{R}{R}

Creature - Goblin Warrior
Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.
They poured from the Skirk Ridge like lava, burning and devouring everything in their path.
2/2
Related card: Goblin Influx Array
Grip of Chaos

Grip of Chaos {4}{R}{R}

Enchantment
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random.
When the world is consumed by chaos, the skilled and the foolish are on equal footing.
Misguided Rage

Misguided Rage {2}{R}

Sorcery
Target player sacrifices a permanent.
Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt.
Pyrostatic Pillar

Pyrostatic Pillar {1}{R}

Enchantment
Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.