Rise of the Eldrazi

Hellion Eruption

Hellion Eruption {5}{R}

Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.
Kargan Dragonlord

Kargan Dragonlord {R}{R}

Creature - Human Warrior
Level up {R}
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn.
2/2
Kiln Fiend

Kiln Fiend {1}{R}

Creature - Elemental Beast
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
It traps an explosion within its stony skin.
1/2
Lagac Lizard

Lagac Lizard {3}{R}

Creature - Lizard
Tracing their ancestry back to Zendikar's earliest forms of life, lagac lizards have seen the comings and goings of planeswalkers and the Eldrazi, and the rise of the vampire clans, none of which has changed them one bit.
3/3
Lavafume Invoker

Lavafume Invoker {2}{R}

Creature - Goblin Shaman
{8}: Creatures you control get +3/+0 until end of turn.
"Then the ancient masters themselves, towers of rapacity, rose and began their calamitous feast."
—The Invokers' Tales
2/2
Lord of Shatterskull Pass

Lord of Shatterskull Pass {3}{R}

Creature - Minotaur Shaman
Level up {1}{R}
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
3/3
Lust for War

Lust for War {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.
Enchanted creature attacks each combat if able.
Magmaw

Magmaw {3}{R}{R}

Creature - Elemental
{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.
"The purpose of existence is simple: everything is fuel for the magmaw."
—Jaji, magmaw worshipper
4/4
Ogre Sentry

Ogre Sentry {1}{R}

Creature - Ogre Warrior
Defender
"You have to appreciate the genius of it. Why bother building defenses when you can just fill the pass with angry ogres?"
—Javad Nasrin, Ondu relic hunter
3/3
Rage Nimbus

Rage Nimbus {2}{R}

Creature - Elemental
Defender, flying
{1}{R}: Target creature attacks this turn if able.
The settlement knew there was something strange about the cloud when the old priest Mandli suddenly grabbed an axe and ran screaming into the hills.
5/3
Raid Bombardment

Raid Bombardment {2}{R}

Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Goblins in the first wave of a fire raid always bemoan the aim of everyone else.
Rapacious One

Rapacious One {5}{R}

Creature - Eldrazi Drone
Trample
Whenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
5/4
Soulsurge Elemental

Soulsurge Elemental {3}{R}

Creature - Elemental
First strike
Soulsurge Elemental's power is equal to the number of creatures you control.
It draws its strength from those around it, but the pleasure of destruction is all its own.
*/1
Spawning Breath

Spawning Breath {1}{R}

Instant
Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Death by death, Kozilek's lineage spread.
Splinter Twin

Splinter Twin {2}{R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
"I know just the person for that job."
Staggershock

Staggershock {2}{R}

Instant
Staggershock deals 2 damage to any target.
Rebound
Surreal Memoir

Surreal Memoir {3}{R}

Sorcery
Return an instant card at random from your graveyard to your hand.
Rebound
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
The horror lurched about like a puppet from a madman's nightmare, squeezing the life from its own kind.
Tuktuk the Explorer

Tuktuk the Explorer {2}{R}

Legendary Creature - Goblin
Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
1/1
Valakut Fireboar

Valakut Fireboar {4}{R}

Creature - Elemental Boar
Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.
"Just move very slowly, and for the love of Ula, do not get it mad."
—Chadir the Navigator
1/7
Vent Sentinel

Vent Sentinel {3}{R}

Creature - Elemental
Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender.
"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
—The War Diaries
2/4
World at War

World at War {3}{R}{R}

Sorcery
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound
Wrap in Flames

Wrap in Flames {3}{R}

Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
"Our pyromancer's flames may not have killed them, but they bought us the time we needed."
—The War Diaries
Ancient Stirrings

Ancient Stirrings {G}

Sorcery
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Aura Gnarlid

Aura Gnarlid {2}{G}

Creature - Beast
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.
2/2