Magic Online Promos

Dig Through Time

Dig Through Time {6}{U}{U}

Instant
Delve
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Bolas's Citadel

Bolas's Citadel {3}{B}{B}{B}

Legendary Artifact
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Goblin Guide

Goblin Guide {R}

Creature - Goblin Scout
Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
"I've been all over this world. I even remember some of those places."
2/2
Scavenging Ooze

Scavenging Ooze {1}{G}

Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
In nature, not a single bone or scrap of flesh goes to waste.
2/2
Seeker of the Way

Seeker of the Way {1}{W}

Creature - Human Warrior
Prowess
Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.
Ojutai sought to rewrite history. Those who disagreed sought the truth elsewhere.
2/2
Wall of Omens

Wall of Omens {1}{W}

Creature - Wall
Defender
When this creature enters, draw a card.
"What will be has always been."
—Wall inscription
0/4
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"Today's the last day you'll fear sewer crocs, Garg. From now on, the sewer crocs will fear you."
2/2
Flickerwisp

Flickerwisp {1}{W}{W}

Creature - Elemental
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/1
Weathered Wayfarer

Weathered Wayfarer {W}

Creature - Human Nomad Cleric
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1
Teferi's Protection

Teferi's Protection {2}{W}

Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out.
Exile Teferi's Protection.
Smothering Tithe

Smothering Tithe {3}{W}

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token.
"Oh, how I love gold. I'd eat and breathe it if I could."
—Leland, tax collector
Emiel the Blessed

Emiel the Blessed {2}{W}{W}

Legendary Creature - Unicorn
{3}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature you control enters, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead.
4/4
Thought Scour

Thought Scour {U}

Instant
Target player mills two cards.
Draw a card.
"Sleep and dream, dream and snore,
While we fae complete our chore."
—Fae rhyme
Related card: Tome of Gadwick
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
"If you make me spill my drink, you're buying me a new one."
Mulldrifter

Mulldrifter {4}{U}

Creature - Elemental
Flying
When this creature enters, draw two cards.
Evoke {2}{U}
2/2
Force of Negation

Force of Negation {1}{U}{U}

Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Not even the most scathing critics can break her concentration.
Gifts Ungiven

Gifts Ungiven {3}{U}

Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Mana Drain

Mana Drain {U}{U}

Instant
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
"I suppose you've never heard of conservation of energy."
Unearth

Unearth {B}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2}
Don't dig up the past if you're not prepared for the consequences.
Blood Artist

Blood Artist {1}{B}

Creature - Vampire
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
From the veins of a peasant to the sketchbook of a master.
0/1
Related cards: Blood Artist (Alchemy) Sanguine Brushstroke
Inquisition of Kozilek

Inquisition of Kozilek {B}

Sorcery
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
You will scream out your innermost secrets just to make it stop.
Damnation

Damnation {2}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated.
Their bodies rotted, their bones splintered, and their souls frayed to tatters. Only then were they granted the mercy of death.
Related card: Wrath of God
Surgical Extraction

Surgical Extraction {B/P}

Instant
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Imperial Seal

Imperial Seal {B}

Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
"Oh, for heaven's sake, of course it was a death threat! What did you think was in an envelope like that, a wedding invitation?"
—Magistrate's assistant
Liliana, the Last Hope

Liliana, the Last Hope {1}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Up to one target creature gets -2/-1 until your next turn.
[–2]: Mill two cards, then you may return a creature card from your graveyard to your hand.
[–7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
Loyalty:
3