Vigilance When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature.
{1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
{T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2
Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control. Crew 2
Trample, ward {2} At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
Lifelink When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.
Flying, trample Whenever this creature deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.
Menace, lifelink {1}, Sacrifice another creature: Surveil 1. At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Spend this mana only to cast spells with exactly three colors.
Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment. You may cast any number of the copies without paying their mana costs.
Deathtouch Whenever another nontoken creature you control dies, this creature connives. When this creature dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.