Magic Online Promos

Overcharged Amalgam

Overcharged Amalgam {2}{U}{U}

Creature - Zombie Horror
Flash
Flying
Exploit
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.
3/3
Ethereal Investigator

Ethereal Investigator {3}{U}

Creature - Spirit
Flying
When Ethereal Investigator enters, investigate X times, where X is the number of opponents you have.
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
2/3
Hullbreaker Horror

Hullbreaker Horror {5}{U}{U}

Creature - Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7/8
Consuming Tide

Consuming Tide {2}{U}{U}

Sorcery
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Imperious Mindbreaker

Imperious Mindbreaker {1}{U}{U}

Creature - Human Wizard
Soulbond
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."
1/4
Inspired Idea

Inspired Idea {2}{U}

Sorcery
Cleave {3}{U}{U}
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
Winged Portent

Winged Portent {1}{U}{U}

Instant
Cleave {4}{G}{U}
Draw a card for each creature [with flying] you control.
Timin, Youthful Geist

Timin, Youthful Geist {4}{U}

Legendary Creature - Spirit
Partner with Rhoda, Geist Avenger
Flying
At the beginning of each combat, tap up to one target creature.
3/4
Related card: Rhoda, Geist Avenger
Mirrorhall Mimic
Ghastly Mimicry

Mirrorhall Mimic {3}{U}

Creature - Spirit
You may have Mirrorhall Mimic enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb {3}{U}{U}
0/0
Card has other part: Ghastly Mimicry
Ghastly Mimicry
Mirrorhall Mimic

Ghastly Mimicry

Enchantment - Aura
(Color indicator: Ghastly Mimicry is blue)
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Card has other part: Mirrorhall Mimic
Cemetery Illuminator

Cemetery Illuminator {1}{U}{U}

Creature - Spirit
Flying
Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
2/3
Donal, Herald of Wings

Donal, Herald of Wings {2}{U}{U}

Legendary Creature - Human Wizard
Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn.
3/3
Necroduality

Necroduality {3}{U}

Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
Fell Stinger

Fell Stinger {2}{B}

Creature - Zombie Scorpion
Deathtouch
Exploit
When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
3/2
Headless Rider

Headless Rider {2}{B}

Creature - Zombie
Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
3/1
Related card: Ominous Traveler
Predators' Hour

Predators' Hour {1}{B}

Sorcery
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Graf Reaver

Graf Reaver {1}{B}

Creature - Zombie Warrior
Exploit
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.
3/3
Crossway Troublemakers

Crossway Troublemakers {5}{B}

Creature - Vampire
Attacking Vampires you control have deathtouch and lifelink.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
5/5
Dreadfeast Demon

Dreadfeast Demon {5}{B}{B}

Creature - Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon.
6/6
Shadowgrange Archfiend

Shadowgrange Archfiend {6}{B}

Creature - Demon
When Shadowgrange Archfiend enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—{2}{B}, Pay 8 life.
8/4
Dying to Serve

Dying to Serve {2}{B}

Enchantment
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Doom Weaver

Doom Weaver {4}{B}{B}

Creature - Spider Horror
Reach
Soulbond
As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."
1/8
Path of Peril

Path of Peril {1}{B}{B}

Sorcery
Cleave {4}{W}{B}
Destroy all creatures [with mana value 2 or less].
Demonic Bargain

Demonic Bargain {2}{B}

Sorcery
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
Related card: Razor Demon
Kamber, the Plunderer

Kamber, the Plunderer {3}{B}

Legendary Creature - Vampire Rogue
Partner with Laurine, the Diversion
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token.
3/4
Related card: Laurine, the Diversion