Portal

Portal contains 250 cards.
Released: 1997-05-01
Base set size: 243 cards.
Coral Eel

Coral Eel {1}{U}

Creature - Fish
Some fishers like to eat eels, and some eels like to eat fishers.
2/1
Cruel Fate

Cruel Fate {4}{U}

Sorcery
Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.
Deep-Sea Serpent

Deep-Sea Serpent {4}{U}{U}

Creature - Serpent
Deep-Sea Serpent can't attack unless defending player controls an Island.
Sailors fear the deep-sea serpent; others thank the gods it has no legs.
5/5
Djinn of the Lamp

Djinn of the Lamp {5}{U}{U}

Creature - Djinn
Flying
Once they learn the trick of carrying their own lamps, they never touch the ground again.
5/6
Déjà Vu

Déjà Vu {2}{U}

Sorcery
Return target sorcery card from your graveyard to your hand.
The past is a mirror of the future.
Exhaustion

Exhaustion {2}{U}

Sorcery
Creatures and lands target opponent controls don't untap during their next untap step.
Flux

Flux {2}{U}

Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.
Giant Octopus

Giant Octopus {3}{U}

Creature - Octopus
At the sight of the thing the calamari vendor's eyes went wide, but from fear or avarice none could tell.
3/3
Horned Turtle

Horned Turtle {2}{U}

Creature - Turtle
Its spear has no shaft, its shield no handle.
1/4
Horned Turtle

Horned Turtle {2}{U}

Creature - Turtle
Its spear has no shaft, its shield no handle.
1/4
Ingenious Thief

Ingenious Thief {1}{U}

Creature - Human Rogue
Flying
When Ingenious Thief enters the battlefield, look at target player's hand.
1/1
Man-o'-War

Man-o'-War {2}{U}

Creature - Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
2/2
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident {U}

Creature - Merfolk
Are merfolk humans with fins, or are humans merfolk with feet?
1/1
Mystic Denial

Mystic Denial {1}{U}{U}

Instant
Counter target creature or sorcery spell.
Omen

Omen {1}{U}

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
Owl Familiar

Owl Familiar {1}{U}

Creature - Bird
Flying
When Owl Familiar enters the battlefield, draw a card, then discard a card.
1/1
Personal Tutor

Personal Tutor {U}

Sorcery
Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
Phantom Warrior

Phantom Warrior {1}{U}{U}

Creature - Illusion Warrior
Phantom Warrior can't be blocked.
The phantom warrior comes from nowhere and returns there just as quickly.
2/2
Prosperity

Prosperity {X}{U}

Sorcery
Each player draws X cards.
"Life can never be too good."
Prosperity

Prosperity {X}{U}

Sorcery
Each player draws X cards.
Snapping Drake

Snapping Drake {3}{U}

Creature - Drake
Flying
Drakes claim to be dragons—until the dragons show up.
3/2
Sorcerous Sight

Sorcerous Sight {U}

Sorcery
Look at target opponent's hand.
Draw a card.
Do not react; anticipate.
Storm Crow

Storm Crow {1}{U}

Creature - Bird
Flying
Storm crow descending, winter unending. Storm crow departing, summer is starting.
1/2
Related card: Crow Storm
Symbol of Unsummoning

Symbol of Unsummoning {2}{U}

Sorcery
Return target creature to its owner's hand.
Draw a card.
". . . inviting the soul to wander for a spell in abysses of solitude . . . ."
—Kate Chopin, The Awakening
Taunt

Taunt {U}

Sorcery
During target player's next turn, creatures that player controls attack you if able.