The List

Akroma's Memorial

Akroma's Memorial {7}

Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
"No rest. No mercy. No matter what."
—Memorial inscription
Cloud Key

Cloud Key {3}

Artifact
As Cloud Key enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost {1} less to cast.
The musical sound of its turning triggers the tumblers of revelation.
Coalition Relic

Coalition Relic {3}

Artifact
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Darksteel Garrison

Darksteel Garrison {2}

Artifact - Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3}
Spirit en-Dal

Spirit en-Dal {2}{W}

Creature - Spirit
Shadow
Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn.
2/1
Tolaria West

Tolaria West

Land
Tolaria West enters tapped.
{T}: Add {U}.
Transmute {1}{U}{U}
Dryad Arbor

Dryad Arbor

Land Creature - Forest Dryad
(Color indicator: Dryad Arbor is green)
({T}: Add {G}.)
"Touch no tree, break no branch, and speak only the question you wish answered."
—Von Yomm, elder druid, to her initiates
1/1
Lumithread Field

Lumithread Field {1}{W}

Enchantment
Creatures you control get +0/+1.
Morph {1}{W}
Having conquered the Bastion of Suns, the Ota took its light for their own.
Seht's Tiger

Seht's Tiger {2}{W}{W}

Creature - Cat
Flash
When Seht's Tiger enters, you gain protection from the color of your choice until end of turn.
3/3
Delay

Delay {1}{U}

Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend.
Mystic Speculation

Mystic Speculation {U}

Sorcery
Buyback {2}
Scry 3.
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
Augur of Skulls

Augur of Skulls {1}{B}

Creature - Skeleton Wizard
{1}{B}: Regenerate Augur of Skulls.
Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep.
Within each empty skull, it seeks ways to preserve its own failing undeath.
1/1
Bridge from Below

Bridge from Below {B}{B}{B}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
Korlash, Heir to Blackblade

Korlash, Heir to Blackblade {2}{B}{B}

Legendary Creature - Zombie Warrior
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
*/*
Tombstalker

Tombstalker {6}{B}{B}

Creature - Demon
Flying
Delve
5/5
Gathan Raiders

Gathan Raiders {3}{R}{R}

Creature - Human Warrior
Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.
Morph—Discard a card.
3/3
Consuming Aberration

Consuming Aberration {3}{U}{B}

Creature - Horror
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
*/*
Trostani, Selesnya's Voice

Trostani, Selesnya's Voice {G}{G}{W}{W}

Legendary Creature - Dryad
Whenever another creature you control enters, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate.
There are no soloists in the chorus of Selesnya.
2/5
Scatter the Seeds

Scatter the Seeds {3}{G}{G}

Instant
Convoke
Create three 1/1 green Saproling creature tokens.
From the seeds of faith, great forests grow.
Pollenbright Wings

Pollenbright Wings {4}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Selesnya Guildmage

Selesnya Guildmage {G/W}{G/W}

Creature - Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token.
{3}{W}: Creatures you control get +1/+1 until end of turn.
2/2
Electrickery

Electrickery {R}

Instant
Electrickery deals 1 damage to target creature you don't control.
Overload {1}{R}
Shattering Spree

Shattering Spree {R}

Sorcery
Replicate {R}
Destroy target artifact.
Gelectrode

Gelectrode {1}{U}{R}

Creature - Weird
{T}: Gelectrode deals 1 damage to any target.
Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
"Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!"
—Trivaz, Izzet mage
0/1