The List

Skyshroud Elite

Skyshroud Elite {G}

Creature - Elf
Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.
"Civilization is a conspiracy to disguise the mutilation of nature."
—Skyshroud elite creed
1/1
Spike Weaver

Spike Weaver {2}{G}{G}

Creature - Spike
Spike Weaver enters with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
0/0
Wood Elves

Wood Elves {2}{G}

Creature - Elf Scout
When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Secure in the embrace of wood, they want no part of Eladamri's war.
1/1
Erratic Portal

Erratic Portal {4}

Artifact
{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
"In Barrin's name!" cried Lyna as Hanna's sword passed through her, "Ertai sends word that the portal is open—but not for long!"
Pegasus Stampede

Pegasus Stampede {1}{W}

Sorcery
Buyback—Sacrifice a land.
Create a 1/1 white Pegasus creature token with flying.
Workhorse

Workhorse {6}

Artifact Creature - Horse
Workhorse enters with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C}.
0/0
Reconnaissance

Reconnaissance {W}

Enchantment
{0}: Remove target attacking creature you control from combat and untap it.
War favors the informed.
Equilibrium

Equilibrium {1}{U}{U}

Enchantment
Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
In Rath, there are only so many souls to go around.
Fade Away

Fade Away {2}{U}

Sorcery
For each creature, its controller sacrifices a permanent of their choice unless they pay {1}.
"Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off."
—Karn, silver golem
Forbid

Forbid {1}{U}{U}

Instant
Buyback—Discard two cards.
Counter target spell.
Killer Whale

Killer Whale {3}{U}{U}

Creature - Whale
{U}: Killer Whale gains flying until end of turn.
Hunger is like the sea: deep, endless, and unforgiving.
3/5
Mana Breach

Mana Breach {2}{U}

Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
The wizard had it all—until she tried to use it.
Oath of Scholars

Oath of Scholars {3}{U}

Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Treasure Trove

Treasure Trove {2}{U}{U}

Enchantment
{2}{U}{U}: Draw a card.
Karn and Hanna stood over the recovered Legacy artifacts like loving parents over sleeping children.
Cursed Flesh

Cursed Flesh {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and has fear.
A farewell to arms . . . and feet . . . and legs . . . .
Keeper of the Dead

Keeper of the Dead {B}{B}

Creature - Human Wizard
{B}, {T}: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
1/2
Volrath's Dungeon

Volrath's Dungeon {2}{B}{B}

Enchantment
Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.
Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
Mogg Assassin

Mogg Assassin {2}{R}

Creature - Goblin Assassin
{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.
2/1
Onslaught

Onslaught {R}

Enchantment
Whenever you cast a creature spell, tap target creature.
The last thing to go through the mogg's mind was its teeth.
Pandemonium

Pandemonium {3}{R}

Enchantment
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
"If we cannot live proudly, we die so!"
—Eladamri, Lord of Leaves
Price of Progress

Price of Progress {1}{R}

Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Man versus nature is not a fair fight.
Sabertooth Wyvern

Sabertooth Wyvern {4}{R}

Creature - Drake
Flying, first strike
Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.
3/2
Gore Swine

Gore Swine {2}{R}

Creature - Boar
"The Mardu are like the gore swine. We are wild, hunt in packs, and rarely clean the blood from our blades."
—Vallash, Mardu warrior
4/1
Humble Defector

Humble Defector {1}{R}

Creature - Human Rogue
{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.
"You were once Mardu, so your body and will are strong. Now we must train your mind."
—Houn, Jeskai elder
2/1
Lightning Shrieker

Lightning Shrieker {4}{R}

Creature - Dragon
Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into their library.
Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood.
5/5