The List

Lightning Crafter

Lightning Crafter {3}{R}

Creature - Goblin Shaman
Champion a Goblin or Shaman
{T}: This creature deals 3 damage to any target.
3/3
Release the Ants

Release the Ants {1}{R}

Instant
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand.
Molder Slug

Molder Slug {3}{G}{G}

Creature - Slug Beast
At the beginning of each player's upkeep, that player sacrifices an artifact of their choice.
Fortunately for it, Mirrodin is a plane without salt.
4/6
Predator's Strike

Predator's Strike {1}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
If you hear it coming, you're not its prey.
Viridian Shaman

Viridian Shaman {2}{G}

Creature - Elf Shaman
When this creature enters, destroy target artifact.
Because the elves are so in touch with Mirrodin's nature, they understand best how to dismantle it.
2/2
Bonesplitter

Bonesplitter {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Clockwork Dragon

Clockwork Dragon {7}

Artifact Creature - Dragon
Flying
This creature enters with six +1/+1 counters on it.
Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on this creature.
0/0
Crystal Shard

Crystal Shard {3}

Artifact
{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
The vedalken know it is not of this world, so they know that this world is not the only one.
Hematite Golem

Hematite Golem {4}

Artifact Creature - Golem
{1}{R}: This creature gets +2/+0 until end of turn.
Centuries before the first peaks of the Oxidda Chain rewrote the laws of magnetism, the golems patrolled Mirrodin's featureless surface unhindered.
1/4
Isochron Scepter

Isochron Scepter {2}

Artifact
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Krark's Thumb

Krark's Thumb {2}

Legendary Artifact
If you would flip a coin, instead flip two coins and ignore one.
"I can think of one goblin it ain't so lucky for."
—Slobad, goblin tinkerer
Leveler

Leveler {5}

Artifact Creature - Juggernaut
When this creature enters, exile all cards from your library.
Once a century, the levelers rip through every corner of Mirrodin, obeying the commands of an unseen master.
10/10
Second Sunrise

Second Sunrise {1}{W}{W}

Instant
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
The bright tunnel sometimes leads back to life.
Mindslaver

Mindslaver {6}

Legendary Artifact
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn.
Pearl Shard

Pearl Shard {3}

Artifact
{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Leonin folktales claim it was brought from beyond the sky by the first kha.
Power Conduit

Power Conduit {2}

Artifact
{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Never content, vedalken artificers continually tinker with their creations.
Silver Myr

Silver Myr {2}

Artifact Creature - Myr
{T}: Add {U}.
The vedalken saw the myr as toys, unaware of the intelligence lurking behind their empty eyes.
1/1
Tower of Eons

Tower of Eons {4}

Artifact
{8}, {T}: You gain 10 life.
Its etchings tell the ur-golems' stories of an entity able to force life into a lifeless plane.
Tower of Fortunes

Tower of Fortunes {4}

Artifact
{8}, {T}: Draw four cards.
The ur-golem etchings begin by celebrating Mirrodin's creator, a golem of almost limitless power. They end by cursing its protector, a being called Memnarch.
Ancient Den

Ancient Den

Artifact Land
{T}: Add {W}.
Taj-Nar, throne of Raksha Golden Cub, destined leader of the leonin prides.
Great Furnace

Great Furnace

Artifact Land
{T}: Add {R}.
Kuldotha, wellspring of molten metal, temple of the goblin horde.
Stalking Stones

Stalking Stones

Land
{T}: Add {C}.
{6}: This land becomes a 3/3 Elemental artifact creature that's still a land.
Tree of Tales

Tree of Tales

Artifact Land
{T}: Add {G}.
Tel-Jilad, sanctum of the ancient trolls, keepers of the secret of Mirrodin's origin.
Broodstar

Broodstar {8}{U}{U}

Creature - Beast
Affinity for artifacts
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
*/*
Fatespinner

Fatespinner {1}{U}{U}

Creature - Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
No one knows what she is watching, but she never takes her eyes off it.
1/2