Fallout

Ayula, Queen Among Bears

Ayula, Queen Among Bears {1}{G}
(Ruzka, Terror of Point Lookout)

Legendary Creature - Bear
Whenever another Bear you control enters, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.
2/2
Tarmogoyf

Tarmogoyf {1}{G}
(Scrounging Deathclaw)

Creature - Lhurgoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
*/1+*
Hornet Queen

Hornet Queen {4}{G}{G}{G}
(Specimen 73)

Creature - Insect
Flying, deathtouch
When Hornet Queen enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
2/2
Gemrazer

Gemrazer {3}{G}
(Toxic Sheepsquatch)

Creature - Beast
Mutate {1}{G}{G}
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4/4
Walking Ballista

Walking Ballista {X}{X}
(Assaultron Invader)

Artifact Creature - Construct
Walking Ballista enters with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0/0
Farewell

Farewell {4}{W}{W}

Sorcery
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Ravages of War

Ravages of War {3}{W}

Sorcery
Destroy all lands.
Vandalblast

Vandalblast {R}

Sorcery
Destroy target artifact you don't control.
Overload {4}{R}
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Crucible of Worlds

Crucible of Worlds {3}

Artifact
You may play lands from your graveyard.
Nuka-Cola Vending Machine

Nuka-Cola Vending Machine {3}

Artifact
{1}, {T}: Create a Food token.
Whenever you sacrifice a Food, create a tapped Treasure token.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Related card: Ring Out
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
Related card: Tower Winder
Wasteland

Wasteland

Land
{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.
Related card: Moira Brown, Guide Author
Aradesh, the Founder

Aradesh, the Founder {2}{W}

Legendary Creature - Human Soldier
Enlist
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
1/4
Automated Assembly Line

Automated Assembly Line {1}{W}

Artifact
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}.
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
"You needn't be afraid of me. It's my securitrons that are going to kill you."
—Mr. House
Battle of Hoover Dam

Battle of Hoover Dam {3}{W}

Enchantment
As Battle of Hoover Dam enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Brotherhood Scribe

Brotherhood Scribe {1}{W}

Creature - Human Artificer
Metalcraft{T}: You get {E}. Activate only if you control three or more artifacts.
Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.
1/3
Codsworth, Handy Helper

Codsworth, Handy Helper {2}{W}

Legendary Artifact Creature - Robot
Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
"Proud to serve!"
2/3
Overencumbered

Overencumbered {1}{W}

Enchantment - Aura
Enchant opponent
When Overencumbered enters, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
Overseer of Vault 76

Overseer of Vault 76 {2}{W}

Legendary Creature - Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3
Pre-War Formalwear

Pre-War Formalwear {2}{W}

Artifact - Equipment
When Pre-War Formalwear enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}
The Prydwen, Steel Flagship

The Prydwen, Steel Flagship {4}{W}{W}

Legendary Artifact - Vehicle
Flying
Whenever another nontoken artifact enters under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2
6/6
Sentry Bot

Sentry Bot {4}{W}

Artifact Creature - Robot
Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.
2/5
Sierra, Nuka's Biggest Fan

Sierra, Nuka's Biggest Fan {3}{W}

Legendary Creature - Human Citizen
The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
3/4