Pioneer Masters

Nemesis of Mortals

Nemesis of Mortals {4}{G}{G}

Creature - Snake
This spell costs {1} less to cast for each creature card in your graveyard.
{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard.
5/5
Nessian Asp

Nessian Asp {4}{G}

Creature - Snake
Reach
{6}{G}: Monstrosity 4.
4/5
Nissa, Vastwood Seer
Nissa, Sage Animist

Nissa, Vastwood Seer {2}{G}

Legendary Creature - Elf Scout
When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Nissa, Sage Animist
Nissa, Sage Animist
Nissa, Vastwood Seer

Nissa, Sage Animist

Legendary Planeswalker - Nissa
(Color indicator: Nissa, Sage Animist is green)
[+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–2]: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
[–7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
Loyalty:
3
Card has other part: Nissa, Vastwood Seer
Nissa, Voice of Zendikar

Nissa, Voice of Zendikar {1}{G}{G}

Legendary Planeswalker - Nissa
[+1]: Create a 0/1 green Plant creature token.
[–2]: Put a +1/+1 counter on each creature you control.
[–7]: You gain X life and draw X cards, where X is the number of lands you control.
Loyalty:
3
Oath of Nissa

Oath of Nissa {G}

Legendary Enchantment
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.
Polukranos, World Eater

Polukranos, World Eater {2}{G}{G}

Legendary Creature - Hydra
{X}{X}{G}: Monstrosity X.
When Polukranos becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
5/5
Pulse of Murasa

Pulse of Murasa {2}{G}

Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Savage Punch

Savage Punch {1}{G}

Sorcery
Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Seed Guardian

Seed Guardian {2}{G}{G}

Creature - Elemental
Reach
When this creature dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
3/4
Shamanic Revelation

Shamanic Revelation {3}{G}{G}

Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Skylasher

Skylasher {1}{G}

Creature - Insect
Flash
This spell can't be countered.
Reach, protection from blue
2/2
Sylvan Caryatid

Sylvan Caryatid {1}{G}

Creature - Plant
Defender, hexproof
{T}: Add one mana of any color.
0/3
Sylvan Primordial

Sylvan Primordial {5}{G}{G}

Creature - Avatar
Reach
When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6/8
Unravel the Aether

Unravel the Aether {1}{G}

Instant
Choose target artifact or enchantment. Its owner shuffles it into their library.
Voyaging Satyr

Voyaging Satyr {1}{G}

Creature - Satyr Druid
{T}: Untap target land.
1/2
Whisperwood Elemental

Whisperwood Elemental {3}{G}{G}

Creature - Elemental
At the beginning of your end step, manifest the top card of your library.
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
4/4
Woodland Wanderer

Woodland Wanderer {3}{G}

Creature - Elemental
Vigilance, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
2/2
Anax and Cymede

Anax and Cymede {1}{R}{W}

Legendary Creature - Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
3/2
Ashen Rider

Ashen Rider {4}{W}{W}{B}{B}

Creature - Archon
Flying
When this creature enters or dies, exile target permanent.
5/5
Assemble the Legion

Assemble the Legion {3}{R}{W}

Enchantment
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Azorius Charm

Azorius Charm {W}{U}

Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Blood Baron of Vizkopa

Blood Baron of Vizkopa {3}{W}{B}

Creature - Vampire
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
4/4
Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When this creature enters, create a Blood token.
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Boros Reckoner

Boros Reckoner {R/W}{R/W}{R/W}

Creature - Minotaur Wizard
Whenever this creature is dealt damage, it deals that much damage to any target.
{R/W}: This creature gains first strike until end of turn.
3/3