Prophecy

Spitting Spider

Spitting Spider {3}{G}{G}

Creature - Spider
Reach
Sacrifice a land: This creature deals 1 damage to each creature with flying.
3/5
Spore Frog

Spore Frog {G}

Creature - Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
The end of one life is merely the beginning of thousands more.
1/1
Squirrel Wrangler

Squirrel Wrangler {2}{G}{G}

Creature - Human Druid
{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
"Gnawed to death. Bad way to go."
2/2
Thresher Beast

Thresher Beast {3}{G}{G}

Creature - Beast
Whenever this creature becomes blocked, defending player sacrifices a land of their choice.
It destroys everything in its path, including the path itself.
4/4
Thrive

Thrive {X}{G}

Sorcery
Put a +1/+1 counter on each of X target creatures.
"We wait and watch, and as we prepare for war, we grow strong."
Verdant Field

Verdant Field {2}{G}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Jolrael tends the land so that the land will tend the beasts.
Vintara Elephant

Vintara Elephant {4}{G}

Creature - Elephant
Trample
{3}: This creature loses trample until end of turn. Any player may activate this ability.
Trained with the aid of rhystic magic, they become uneasy in its absence.
4/3
Vintara Snapper

Vintara Snapper {G}{G}

Creature - Turtle
This creature has shroud as long as you control no untapped lands.
"The snapper is still when all else moves
And strikes when all are dozing."
—Tales of the Vintara Forest
2/2
Vitalizing Wind

Vitalizing Wind {8}{G}

Instant
Creatures you control get +7/+7 until end of turn.
"The fifth wind of ascension is Exalter, fulfilling Keld's destiny."
—Keld Triumphant
Wild Might

Wild Might {1}{G}

Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
The hunted can become the fiercest hunters.
Wing Storm

Wing Storm {2}{G}

Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
A thousand wings beating as one can choke the sky itself.
Chimeric Idol

Chimeric Idol {3}

Artifact
{0}: Tap all lands you control. This artifact becomes a 3/3 Turtle artifact creature until end of turn.
After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.
Copper-Leaf Angel

Copper-Leaf Angel {5}

Artifact Creature - Angel
Flying
{T}, Sacrifice X lands: Put X +1/+1 counters on this creature.
"When Serra made angels, people called her a goddess. My angels are far superior to hers."
—Latulla, Keldon overseer
2/2
Hollow Warrior

Hollow Warrior {4}

Artifact Creature - Golem Warrior
This creature can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.
Though it moves like a living thing, anyone can tell it lacks a soul—not to mention mercy.
4/4
Keldon Battlewagon

Keldon Battlewagon {5}

Artifact Creature - Juggernaut
Trample
This creature can't block.
When this creature attacks, sacrifice it at end of combat.
Tap an untapped creature you control: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
0/3
Well of Discovery

Well of Discovery {6}

Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
When you have given everything, then you are capable of anything.
—Well inscription
Well of Life

Well of Life {4}

Artifact
At the beginning of your end step, if you control no untapped lands, you gain 2 life.
When you have given everything, then you have everything to gain.
—Well inscription
Rhystic Cave

Rhystic Cave

Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage
Wintermoon Mesa

Wintermoon Mesa

Land
This land enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Tap two target lands.
Dark is light and day is night When the winter moon shines.