Prophecy

Rebel Informer

Rebel Informer {2}{B}

Creature - Human Mercenary Rebel
Rebel Informer can't be the target of white spells or abilities from white sources.
{3}: Put target nontoken Rebel on the bottom of its owner's library.
The problem with mercenaries is that if you can buy their loyalty, others can too.
1/2
Rhystic Syphon

Rhystic Syphon {3}{B}{B}

Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
Rhystic Tutor

Rhystic Tutor {2}{B}

Sorcery
Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.
Any lock can be undone, any secret revealed.
Soul Strings

Soul Strings {X}{B}

Sorcery
Return two target creature cards from your graveyard to your hand unless any player pays {X}.
Everyone is manipulated. It's just more obvious with the dead.
Steal Strength

Steal Strength {1}{B}

Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
With each grunt of pain from Haddad, Greel's grin widened.
Wall of Vipers

Wall of Vipers {2}{B}

Creature - Snake Wall
Defender
{3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
What wall can never be climbed, but is always scaled?
—Nakaya riddle
2/4
Whipstitched Zombie

Whipstitched Zombie {1}{B}

Creature - Zombie
At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}.
Pity the tailor.
2/2
Avatar of Fury

Avatar of Fury {6}{R}{R}

Creature - Avatar
If an opponent controls seven or more lands, this spell costs {6} less to cast.
Flying
{R}: Avatar of Fury gets +1/+0 until end of turn.
6/6
Barbed Field

Barbed Field {2}{R}{R}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: This land deals 1 damage to any target."
Wherever they went, the Keldons transformed the land into a weapon.
Branded Brawlers

Branded Brawlers {R}

Creature - Human Soldier
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
"The sword or the lash. Choose."
—Akul, Keldon whip sergeant
2/2
Brutal Suppression

Brutal Suppression {R}

Enchantment
Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.
"They no longer care about their own suffering. Show them something worse."
—Latulla, Keldon overseer
Citadel of Pain

Citadel of Pain {2}{R}

Enchantment
At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
"Battle is our religion. This fortress is our temple."
—Latulla, Keldon overseer
Devastate

Devastate {3}{R}{R}

Sorcery
Destroy target land. Devastate deals 1 damage to each creature and each player.
"You're willing to die for your homeland. I'm willing to kill for it."
—Latulla, Keldon overseer
Fault Riders

Fault Riders {2}{R}

Creature - Human Soldier
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
They turn geological upheaval into tactical advantage.
2/2
Fickle Efreet

Fickle Efreet {3}{R}

Creature - Efreet
Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
Flame chooses its own course.
5/2
Flameshot

Flameshot {3}{R}

Sorcery
You may discard a Mountain card rather than pay this spell's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
Inflame

Inflame {R}

Instant
Inflame deals 2 damage to each creature dealt damage this turn.
Wound, maim, kill: it's all the same to a Keldon.
Keldon Arsonist

Keldon Arsonist {2}{R}

Creature - Human Soldier
{1}, Sacrifice two lands: Destroy target land.
"Fields can be replanted. Settlements can be rebuilt. Burn it all."
—Latulla, Keldon overseer
1/1
Keldon Berserker

Keldon Berserker {3}{R}

Creature - Human Soldier Berserker
Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
They fight beyond thought, beyond fear, and beyond mercy.
2/3
Keldon Firebombers

Keldon Firebombers {3}{R}{R}

Creature - Human Soldier
When Keldon Firebombers enters, each player sacrifices all lands they control except for three.
"If there isn't enough of Jamuraa left to stand on, I will still claim it for Keld."
—Latulla, Keldon overseer
3/3
Latulla, Keldon Overseer

Latulla, Keldon Overseer {3}{R}{R}

Legendary Creature - Human Spellshaper
{X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target.
"Everything around her suffers."
—Haddad, Kipamu soldier
3/3
Latulla's Orders

Latulla's Orders {1}{R}

Enchantment - Aura
Flash
Enchant creature
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Lesser Gargadon

Lesser Gargadon {2}{R}{R}

Creature - Beast
Whenever Lesser Gargadon attacks or blocks, sacrifice a land.
Trod on by a gargadon
—Kipamu expression meaning "wiped out"
6/4
Panic Attack

Panic Attack {2}{R}

Sorcery
Up to three target creatures can't block this turn.
Sometimes everyone decides to go for help at the same time.
Rhystic Lightning

Rhystic Lightning {2}{R}

Instant
Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.