Modern Masters 2017

Modern Masters 2017 contains 249 cards.
Released: 2017-03-17
Base set size: 249 cards.
Boosters:
  • Modern Masters 2017 Draft Booster (MM3-DRAFT)
  • Attended Knight

    Attended Knight {2}{W}

    Creature - Human Knight
    First strike
    When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
    The virtues of knighthood are best taught in the field.
    2/2
    Banishing Stroke

    Banishing Stroke {5}{W}

    Instant
    Put target artifact, creature, or enchantment on the bottom of its owner's library.
    Miracle {W}
    Blade Splicer

    Blade Splicer {2}{W}

    Creature - Phyrexian Human Artificer
    When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
    Golems you control have first strike.
    "Flesh is a betrayal of the self."
    1/1
    Entreat the Angels

    Entreat the Angels {X}{X}{W}{W}{W}

    Sorcery
    Create X 4/4 white Angel creature tokens with flying.
    Miracle {X}{W}{W}
    Eyes in the Skies

    Eyes in the Skies {3}{W}

    Instant
    Create a 1/1 white Bird creature token with flying, then populate.
    "What root and branch cannot reach, our winged friends will attend to."
    —Zunak, Selesnya strategist
    Flickerwisp

    Flickerwisp {1}{W}{W}

    Creature - Elemental
    Flying
    When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
    Its wings disturb more than air.
    3/1
    Gideon's Lawkeeper

    Gideon's Lawkeeper {W}

    Creature - Human Soldier
    {W}, {T}: Tap target creature.
    "The essence of a lawful society is swift deterrence."
    1/1
    Graceful Reprieve

    Graceful Reprieve {1}{W}

    Instant
    When target creature dies this turn, return that card to the battlefield under its owner's control.
    "In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."
    Intangible Virtue

    Intangible Virtue {1}{W}

    Enchantment
    Creature tokens you control get +1/+1 and have vigilance.
    In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.
    Kor Hookmaster

    Kor Hookmaster {2}{W}

    Creature - Kor Soldier
    When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
    "For us, a rope represents the ties that bind the kor. For you, it's more literal."
    2/2
    Kor Skyfisher

    Kor Skyfisher {1}{W}

    Creature - Kor Soldier
    Flying
    When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
    "Sometimes I snare the unexpected, but I know its purpose will be revealed in time."
    2/3
    Lingering Souls

    Lingering Souls {2}{W}

    Sorcery
    Create two 1/1 white Spirit creature tokens with flying.
    Flashback {1}{B}
    The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.
    Linvala, Keeper of Silence

    Linvala, Keeper of Silence {2}{W}{W}

    Legendary Creature - Angel
    Flying
    Activated abilities of creatures your opponents control can't be activated.
    Those who seek to disturb the harmony of life will see their instruments taken from them.
    3/4
    Lone Missionary

    Lone Missionary {1}{W}

    Creature - Kor Monk
    When Lone Missionary enters the battlefield, you gain 4 life.
    His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.
    2/1
    Master Splicer

    Master Splicer {3}{W}

    Creature - Phyrexian Human Artificer
    When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
    Golems you control get +1/+1.
    With Phyrexia's victory at hand, each sect began perfecting its vision.
    1/1
    Momentary Blink

    Momentary Blink {1}{W}

    Instant
    Exile target creature you control, then return it to the battlefield under its owner's control.
    Flashback {3}{U}
    Path to Exile

    Path to Exile {W}

    Instant
    Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
    Pitfall Trap

    Pitfall Trap {2}{W}

    Instant - Trap
    If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost.
    Destroy target attacking creature without flying.
    Each spike is poisoned—the trapmaker's idea of mercy.
    Ranger of Eos

    Ranger of Eos {3}{W}

    Creature - Human Soldier Ranger
    When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
    At his side, humble beasts become weapons more deadly than sharpened steel.
    3/2
    Restoration Angel

    Restoration Angel {3}{W}

    Creature - Angel
    Flash
    Flying
    When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
    3/4
    Rootborn Defenses

    Rootborn Defenses {2}{W}

    Instant
    Populate. Creatures you control gain indestructible until end of turn.
    Séance

    Séance {2}{W}{W}

    Enchantment
    At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
    Sensor Splicer

    Sensor Splicer {4}{W}

    Creature - Phyrexian Artificer
    When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
    Golem creatures you control have vigilance.
    With clarity of vision comes clarity of function.
    1/1
    Soul Warden

    Soul Warden {W}

    Creature - Human Cleric
    Whenever another creature enters the battlefield, you gain 1 life.
    "One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
    1/1
    Related card: Essence Warden
    Stony Silence

    Stony Silence {1}{W}

    Enchantment
    Activated abilities of artifacts can't be activated.
    The relic's purpose? Its design? Whatever the intent, it is now a mere curiosity that breaks up the horizon.