Modern Masters 2017

Fists of Ironwood

Fists of Ironwood {1}{G}

Enchantment - Aura
Enchant creature
When Fists of Ironwood enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Gaea's Anthem

Gaea's Anthem {1}{G}{G}

Enchantment
Creatures you control get +1/+1.
"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."
—Gamelen, Citanul elder
Related card: Glorious Anthem
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
—Seton, centaur druid
Related card: Concentrate
Hungry Spriggan

Hungry Spriggan {2}{G}

Creature - Goblin Warrior
Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.
1/1
Might of Old Krosa

Might of Old Krosa {G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
"Krosa the great. Krosa the enduring. Look to the forest, and it will share its bounty."
—Zyd, Kamahlite druid
Penumbra Spider

Penumbra Spider {2}{G}{G}

Creature - Spider
Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
When it snared a passing cockatrice, its own soul darkly doubled.
2/4
Primal Command

Primal Command {3}{G}{G}

Sorcery
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Revive

Revive {1}{G}

Sorcery
Return target green card from your graveyard to your hand.
Even what is lost beyond recall returns when coaxed by a dryad's hand.
Scavenging Ooze

Scavenging Ooze {1}{G}

Creature - Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
In nature, not a single bone or scrap of flesh goes to waste.
2/2
Seal of Primordium

Seal of Primordium {1}{G}

Enchantment
Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
"I am the simplifier, the root that drags all artifice to earth."
—Seal inscription
Related card: Seal of Cleansing
Slaughterhorn

Slaughterhorn {2}{G}

Creature - Beast
Bloodrush{G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.
3/2
Slime Molding

Slime Molding {X}{G}

Sorcery
Create an X/X green Ooze creature token.
"Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica."
—Cevraya, Golgari shaman
Strength in Numbers

Strength in Numbers {1}{G}

Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
"The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."
—Uros, Pendelhaven elder
Summoning Trap

Summoning Trap {4}{G}{G}

Instant - Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Sylvan Ranger

Sylvan Ranger {1}{G}

Creature - Elf Scout Ranger
When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Not all paths are found on the forest floor."
1/1
Tarmogoyf

Tarmogoyf {1}{G}

Creature - Lhurgoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
What doesn't grow, dies. And what dies grows the tarmogoyf.
*/1+*
Thornscape Battlemage

Thornscape Battlemage {2}{G}

Creature - Elf Wizard
Kicker {R} and/or {W}
When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact.
2/2
Thragtusk

Thragtusk {4}{G}

Creature - Beast
When Thragtusk enters, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.
"Always carry two spears."
—Mokgar, Kalonian hunter
5/3
Ulvenwald Tracker

Ulvenwald Tracker {G}

Creature - Human Shaman
{1}{G}, {T}: Target creature you control fights another target creature.
"Peace will come to Innistrad, but only after all abominations have been dealt with, one by one."
1/1
Vital Splicer

Vital Splicer {3}{G}

Creature - Phyrexian Human Artificer
When Vital Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
{1}: Regenerate target Golem you control.
"For every one that falls, ten shall rise. The revelation of New Phyrexia is at hand."
—Vorinclex, Voice of Hunger
1/1
Abrupt Decay

Abrupt Decay {B}{G}

Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Advent of the Wurm

Advent of the Wurm {1}{G}{G}{W}

Instant
Create a 5/5 green Wurm creature token with trample.
The consciousness of Mat'Selesnya does not always spread in peaceful ways.
Aethermage's Touch

Aethermage's Touch {2}{W}{U}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Agent of Masks

Agent of Masks {3}{W}{B}

Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"Two-faced" is an understatement.
2/3
Agony Warp

Agony Warp {U}{B}

Instant
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.
Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.